Posts by El Seriouse Cake

    i thought off that Iceman , let's say if this Feature start's with Open beta , people won't have Enough Money to start upgrading a Guild till at least most of people are lvl 50 , which would help them alot in Grinding that Exp , but i get ur point , so i came up with another Idea since we have Weekend Exp , we can have Guild Day Exp , where that % works on that day only. what do u think ?

    El Seriouse Cake , it would be cool that is added but with exp pots out there and EXP event, shouldn't leveling be way too easy?

    Don't get me wrong, I am lazy, soo I would love to make my char lvl 70 but most of people wouldn't fully experience DBO content this way, since leveling would be too fast.

    i like the Idea , But i think it's Better for it to work like this


    Members who are in the Guild in the First place , who at least Donated 500k , Deserves 5%


    Members who are in the Guild in the First Place , Who at Least Donated 1kk , Deserves 10%


    Members Who are in the Guild in the First place , Who at Least Donated 10kk, Deserves 15-20%

    (this is just a Suggestion lol , people may not agree or agree this is just a suggestion don't forget) well i thought some People were asking for some stuff for token shop , items etc , but their suggestions were a little unbalanced ( u70 white , Silver Box's , Dogi Balls... ) so i had a idea in mind for items won't hurt cash shop... but i also had a great idea

    Skills , aka buffs for Token points , can be managed it also keep's the game balanced since u can lock these skills where they can be used , PVE wise , dungeons ud's , etc , so for people that gonna say this is gonna ruin ( Plat : pvp , Dojo , Boudkai , etc ) don't Worry , This is just a PVE helping thing for players who wanna lvl up quick , & they probably don't own a buffer , or a healer the Prizes i picked may be Stupidly High , or low , but this is just a Suggestion. and i wanna see what People Think About it. ;)

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    Simple , Dende , is most useful class in game , it helps in ud's while ur geting boosted by someone u can just heal him , also Tmq's , in CCbd's ohh man dende is like the Trump Card of the Team , EP buffs , & Healing ur team won't die , so i'd say Choose a Dende cause it's Vry Helpful also if ur not the type of Person to do much action u can just Relax & heal ur team mates through wars or etc...

    Well the Answer is Simple , This Server Moving Thingy isn't gonna work out. Chinese a Japanese are more Closer To Europe than NA Either he Make a 2 Region Servers , Or Dragon Ball Online Global. Will Become Dragon ball Online Revloutioun. a Dead Game.

    well ur gonna need max Kaioken , also Kaioken is a skill max it out till ur lvl 65. also get ssj , cause at lvl 65 you need ssj for Energy attacks Supports : Big bang Etc...

    I really like the whole achievement idea, I thinkmany on the game would like to see something similar to what Jokar has suggested but this would be a real cool incentive for players to actually collect achievements.

    I know other games have similar systems, but as long as the bonuses didn't affect PVP I think everybody would be for achievements having rewards. Instead of each achievement having it's own reward, how about achievements are split into groups; Easy, Medium, Hard & Extreme or something I don't know. Once you've completed the entire group you'd then get rewards (similar to very popular F2P MMORPG that I'm sure a lot of the older players here would have definitely played at some point). This would save time for our two developers instead of having to add rewards to each individual achievement.

    I don't see it being the most difficult thing to implement either but I'm somewhat ignorant on the actual development side of things.

    i Liked ur Idea about ( Easy , Normal , Hard , Extreme , Legendary ) that would make a little Competition For Players. Good One

    This is just a Suggestion , when the game hit the Point when Making new Content is Avaible. so no Comments about this will never happen because they can't make it , they can. anyways let's start Achievements First thing that Comes into any player Mind , what's the Use for them well , let's say Achievements Can be Really Useful for Players , since the game is all about "Collecting, Killing, Preforming Certain Moves" Well Achievements can always have Rewards , that people can actually Relate too , the Hardest Achievements Deserve higher Prize , like Exp Boosters , Zeni etc , i'd Say the Harder they get the better Rewards it gets , well This is just a Suggestion i thought it would be Cool To Have in Dbog as a Change. also i think it would be Cool if someone Finsh's all the Achievements , he Get's a Special Title as : Number One! , TheBest! etc... These Pictures are Low Made just to show how it would possibly work the Font is really Low Made this is just a Suggestion.

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    i think there is enough mmo base in the game enough , team working on dungeons & boudkai & dojo's etc , that's enough team work for me , i'm not gonna wait 1-2 h for some people to come & help for a boss that should be soloed in the First place.