Posts by ssjkiego

    Hi guys i'm Newrom, i follow Daneos' project since ragezone and i hope it will be on soon :p


    I played DBO since the start of TW on the server 1 so i can say i know a lot this mmorpg ^^
    I was Shiro (crane hermit - The Best Class Ever :p), Newrom (dende), Akabuu(karma) and some other i can't remember the name XD


    I hope to see you in game :)

    nah, i was on server 2 so i don't remember you. I would have to disagree about the crane bieng the best class. No cranes were ever top that i know of in budokai. But hey! im not saying the class wasent fun! I had one too but after that rework....


    ...ughh



    Anyway, excuse my oppinion, welcome to the forums!

    Dragonball drop rates were fine. A few times I've managed to get 7 in 1 hunt, so it's all about strategy and a bit of luck.

    not everybody could make teh weekend times though




    so ur saying unless i pick a mobing class im just SoL huh?

    you like it enough you want a beta key thought lol, welcome to the forums.

    In the original DBO game all clients. When you used an RP ball (RagePoint) you either held the skill down and picked out of many RP choices and unleased said choice with selected skill. You could also select which RP choice you wanted with said skill so you could hold it down and auto use which RP choice you selected.


    In this example ill use super kamehameha. If i set super kamehameha with RP ability Damage Boost on my skill bar. It will stay there so whenever i hold the skill down and i have an RP ball availible it will auto charge the RP for me. You can only place 1 type of RP on that skill on your skillbar though.
    meaning if i wanted to have superkamehameha shortcut RP damage boost and also have superkamehameha shortcut chargetime decrease on my hotkeys. that was not possible, the game locked you to have only 1 type on a skill.


    Daneos, and development team: would it be hard for you guys to change? Is it possible to remove this limit from the hotkey bar?
    becuase if it is...


    *epic grin*

    The Client will show itself when its ready. Also there is a good chance it wont happen just yet. The team ran into a bug and they wana stomp it out before they let us test. Patience my friens.

    theres the jump bug, you would jump on someone in a certain wait in platform in korin village and auto kill them



    its been fixed ages ago though

    the start of open beta for kr had horrible exp rates. from lvl 31-33 u had to grind cus u either had no quest or they only gave u one bar after finishing all of them. The prime source of exp was TMQs and if you weren't AoE or Healer people didn't want you in party.

    then adter that they introduced the rep system, and thats if you could even get that level praying you found a tmq1 party with spin majins.

    *shake my head*


    welcome to the forums zell. ejoy your stay and tell us tales of dragon ball online before it was 55 cap kr.

    i cannot wait to see a flood of people in dbo again.

    The amount of testers doesn't really matter. Reporting bugs that pop on your screen is one thing, bug testing is another. I just hope the people that will test will do a proper job.

    old vets would probbably be the best bet, so if they see something weird or out of place, bugs will be squashed acordingly.

    The absolute best way to farm IMO besides gear hunting was just killing mobs for items and using the NPC pet skill to auto bring up a shop and sell items. Careful though, dont sell your lvl 70 +13 gloves by mistake like this idiot did.


    I belive that was in KR untill they revamped and took most of the good pet items out. Then there was an even on TW whici brought it back for a time.


    Was a good item. It sure as hell beat walking all the way back and fourth every 5 mins. This was before flight though.

    I have just one wish , turn back paralyze skill on crane :C I miss it and this would give some strengh back to crane who is weaker in pvp. That's my opinion and nerf sk ;p

    I agree, the new crane stuff was nonsense. Except the fact that you could crit bleed all ur stacks with thousand slashes someone for like 300K. That was pretty amazing. But they have to work so hard just to be viable. Lost in time was the only thing that made cranes viable in pvp i think.

    Yes, prices in HK were awesome! Started to go up around 5 month before game closed.. But Dogi for ~ 900k and CD 19 Earring for 25kk.. Nice! 8) Heal over time pots were cheap too..

    True, those were good times.

    You right there! Big range, and with right gear great damage! With Crits awesome damage.. I saw crit hits with far over 40000 damage in CC!
    But yeah for PVP not so good..

    makes me wonder why skills like BA get bigger range than FE. I mean Vegeta blew up the entire area! Trunks just nuked a small space under freiza.