ya sk bold makes them dps class, tanky. i fight sk with +9 axes and if they make successful combo they can take out +13 humans with no difficulties. lets mention reflect
. fighters can kill themselves from reflect. basic dex fighter has 8k lp +. lets say he doesnt die from reflect, but what if sk managed to use life steal?Posts by DrDisRespect
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this foc% debuff is just retarded and overpowered which was meant only for fighters. Focus classes including sm becomes rlly trash vs fighters. Fighter vs fighter focus% debuff are not even useful since both are not foc. so not effect. Bring back hit rate % so foc classes could land stuns
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Much time wasted for me not to be able to pick anything up (i have 0 lag and didnt spam V too :D) but its whatever, merry xmas
lmao not your loot. so wtf dw took all the shit? this is why this event might sux
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fighters always been like that u just die cuz u dont know how to play against them ur mistake if u wanna beat fighters so bad just play SK
swordsman cant do mistakes, fighters resist every time and doges everytime and 1 shoots everytime not overpowered?
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i have no screenshoot of it, but i sure you that i have seen multiples times when knockdowns most of them swords slashes, actually only sword slashes gets blocked with no status effects or something, really makes swordsman class pathetic and useless, dunno if it's a bug, bt if possible fix it.
Thank you
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there are more important things to do rn. Use movement speed shoes or something lol
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so how about drop? 1boss, 1 chest?
And can every1 take the loot or just tanks like sk and dw?
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Damage is low but it can be spammed.
Stacking props and with CD it does decent damage.
Anyway, i used to do cc replacing turtle cc70+ now cant cuz i cant 1shoot mobs or it just takes too long
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Here is a SM farming.
This is not possible atleast now, you can but dmg is 2x lower than be4 maybe even more
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oof 7k dmg to no def humans with crit is op 2x e crit dmg +14(burning attack)
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Well (s)he can farm. Any class can. Now whether they're good at it is another story.
yea its possible but you can forget about ccbd aoe sword replacing turtle
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no he cant e.e
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Not bad, you just might be able to steal turtle job.
I did. Until they nerfed it so bad that i changed to p
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As XeoLee stated, first we need divide PvP and PvE damage formulas, before tweaking classes damage for CC or other dungeons.
As we see current parties of CC contain - Dende/Poko/Karma/Ultimate and mostly Turtle, which makes almost impossible to find space in party for Swordsman, Fighter, Plasma even though they are DPS classes. Even if you use full PvE builds you won't be dealing AoE damage for clearing effectively past 51F since their damage is not as fast/big as Turtles.
So in order to make those classes viable, *not including Crane since it can perform very well past 51F with good party* damage in PvE should be increased drastically or made similar to turtles, because such skills as Plasma's Anger Explosion or Black Hole Beat, Swordsman's Burning Attack, Fighter's Big Bang Attack damage is utterly trash.
TLDR: make skills which are worthless or only used for PvE and still bad usable/higher damage while increasing their cooldown's/cast time so it wouldn't be abused. This would enroll more different classes in PvE.
i 1 shoot mobs with burning attack pass f51
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they are really viable most dominating human class just like turtle
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swordsman htb most lowest dmg in entire game i did 7k dmg to +6 karma with +14 sword and yall think its fine?
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another thing is which absolutely retarded knockdown can be blocked without guard!!!!
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what I'm going to is that the crane needs to do more damage, so that people invite the cranes to partys and on preliminaries, I have no problem with the 1 vs 1.
my suggestion is to modify mystical crane typhoon and make it like effect bold strike (sk).
so that the crane can kill faster, because the damage is ridiculous compared to other characters. the duration would be modified but the damage would be much higher.
im not sure why you mad, but when i played crane i still play it i had +13 gears and i had no problems dealing with sk and ultimates even tho every1 had 100% anti bleed stacked burn and gg
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is no1 going to mention fighters? AHAHA. 1 SHOOTS +15 shadow knights ahaha.