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Because it does not work?
MasterServer.ini
================
[Master Server]
ServerAcceptLimit = 50
[Auth Accept]
Address = 127.0.0.1
Port = 40001
[Char Accept]
Address = 127.0.0.1
Port = 40002
[Chat Accept]
Address = 127.0.0.1
Port = 40003
[Game Accept]
Address = 127.0.0.1
Port = 40004
[Query Accept]
Address = 127.0.0.1
Port = 40005
[WEB Accept]
Address = 127.0.0.1
Port = 40000
QueryServer.ini
================
[Chat Accept]
Address = 127.0.0.1
Port = 41000
[Game Accept]
Address = 127.0.0.1
Port = 41001
[Char Accept]
Address = 127.0.0.1
Port = 41002
[DATABASE_CHARACTER]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_char
[DATABASE_ACCOUNT]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_acc
[Master Connect]
Address = 127.0.0.1
Port = 40005
[CONFIG]
EnableReserveName = 0
AuthServer.ini
===============
[Auth Server]
Address = Local IP You PC Ej: 192.168.0.5
Port = 20200
ServerID = 0
[DATABASE_ACCOUNT]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_acc
[Master Connect]
;server connect to master server
Address = 127.0.0.1
Port = 40001
[CONFIG]
;BOOL - If 1 then only gm's allowed to connect
DisableConnection = 0
MaxConnection = 100
;BOOL - If 1 then founder people can connect (only apply when DisableConnection is 1)
FounderConnection = 0
CharServer.ini
===============
[Char Server]
Address = Local IP You PC Ej: 192.168.0.5
PublicAddress = xxxx.dyndns.info
Port = 20300
ServerID = 0
[Query Connect]
Address = 127.0.0.1
Port = 41002
[DATABASE_CHARACTER]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_char
[DATABASE_ACCOUNT]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_acc
[Master Connect]
;server connect to master server
Address = 127.0.0.1
Port = 40002
[TABLE]
LoadTableFormat = 1
; 0 = XML, 1 = Binary(rdf), 2 = Secured Binary(edf)
Path = resource\server_data\table\rdf
[CONFIG]
MaxConnection = 100
EnableReserveName = 0
ChatServer.ini
===============
[Chat Server]
Address = Local IP You PC Ej: 192.168.0.5
PublicAddress = xxxx.dyndns.info
Port = 20400
server_accept_limit = 5
Server_Accept_Address = xxxx.dyndns.info
Server_Accept_Port = 21400
[Master Connect]
Address = 127.0.0.1
Port = 40003
[Query Connect]
Address = 127.0.0.1
Port = 41000
[DATABASE_CHARACTER]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_char
[DATABASE_ACCOUNT]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_acc
[CONFIG]
MaxConnection = 400
[TABLE]
LoadTableFormat = 1
; 0 = XML, 1 = Binary(rdf), 2 = Secured Binary(edf)
Path = resource/server_data/table/rdf
[Game Server]
============
Address = Local IP You PC Ej: 192.168.0.5
PublicAddress = xxxx.dyndns.info
Port = 30000
ServerID = 0
Channel = 0
Servername = ERO-DBO
Channelname = Canal 0
[Query Connect]
Address = 127.0.0.1
Port = 41001
[DATABASE_CHARACTER]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_char
[DATABASE_ACCOUNT]
Host = 127.0.0.1
User = root
Password = 123
Db = dbo_acc
[Chat Connect]
;user connect to 127.0.0.1 port 20400 //TO-DO: GET DATA FROM MASTER SERVER
Address = 127.0.0.1
Port = 20400
;Connect chat server
ServerConAddr = 127.0.0.1
ServerConPort = 21400
[Master Connect]
;server connect to master server
Address = 192.168.5.150
Port = 40004
GameServer.ini
=================
[CONFIG]
MaxConnection = 330
[TABLE]
LoadTableFormat = 1
; 0 = XML, 1 = Binary(rdf), 2 = Secured Binary(edf)
Path = resource/server_data/table/rdf
[SETTINGS]
;BOOL = 1 TRUE / 0 FALSE
TestServer = 1
;BOOL = 1 TRUE / 0 FALSE
LoadTriggersEnc = 0
LogPath = logs/gameserver
TsPath = resource/ts
[Play Script]
DataPath = resource/server_data/sps
[AI Script]
DataPath = resource/server_data/ais
[World Play Script]
DataPath = resource/server_data/wps
[Time Quest Script]
DataPath = resource/server_data/tqs
[Graphic Data]
CharacterDataBinaryPath = resource/property/characterproperty
ObjectDataBinaryPath = resource/property/ObjectProperty
WorldDataPath = resource/server_data/world_data
[Navigator]
PathEngineDllName = resource/server_data/path_engine/PathEngine_x64_new.dll
DataPath = resource/server_data/path_navi_data
EnableNavigator = false
[GAMECONFIG]
MaxLevel = 70
SoloExpRate = 1000
PartyExpRate = 1000
ItemDropRate = 0
ZeniDropRate = 0
ZeniBonusRate = 0
ZeniPartyBonusRate = 0
QuestExpRate = 0
QuestMoneyRate = 0
You have the updated source files from repository DBOGLOBAL? if not please make "fetch" to find new changes and "pull" to extract new changes in your local repo.
You may show the log error here to help.
Greetings.