Posts by riovannes

    Relog, the game yes - glitches all the time that way, not just the log on screen ... close the client and relaunch.

    Aggro System - this aggro if it works as it should, it would be good.

    Boss monster will always target player aka tanker that is near him, while all other range classes are safe.

    No way for them to gain any aggro, problem here is close range classes that deal higher dmg than tanker or if tanker is KD-ed, stunned or what ever, but then again it faster to gain aggro back, just spam skills, more skills you use, faster you will gain aggro plus dmg of tanker or simply use taunt.

    Have you tried this from a Dende standpoint... when the tank grabs aggro the first 2 heals thrown will normally pull aggro off the tank instantly.

    I understand if you are better geared or higher level than the tank... this system may work from your standpoint but not from a healer.

    Now I not start in closed beta, but From a healer stand point tanking/threat management is worse after the patch.

    Even some of the low level runs I have been trying...


    I have been finding it a little harder to to heal groups, especially healing tanks.

    Healers can always rip aggro off the tank

    But it has become to easy now to rip aggro...


    Come on Healers speak up on this.