I wanna see what Daneos gonna do to replace the prop debuff from sword...
He gonna make a 30% less of each defense in this debuff? Maybe this option is going a little bit powerful
take off prop from server is a critical thing to do
Everything works around prop, players, mobs, bosses
I thought about so many ideas for this debuff.
First I thought the same thing like you but I was thinking for 40% but that wouldn't be enough to fight against tanky class. Suppose a player has 6000 defense and when using this debuff of 40% defense decrease than his defense would be 3600 which is still not good as swordsman don't have much attack power and Daneos will not give much higher than 40% so I think this should not fit.
Second, one guy told to add bleed as fighters were having before in their needles so why can't sordsman. And I thought the same but bleeding won't be much effective if it's not op. So this doesn't fit as well.
Now the what I think and can be suitable for swordsman that it decreases opponent defense by the no. of knockdowns the opponent gets. That means if someone has 6000 defense and if 2 knockdowns are given to him then his defense decreases by 2 so his defense would be 3000. I thought like this because Swordsman are a class who take down their opponents by making combos and not making this class to one shot everyone.
Now this debuff should be enough if it decreases by 4 when maxed if done higher than this will make swordsman broken class and also it's duration should be managed if this idea is taken because for if it's for too long then the skill will be broken and if too short will not allow him to perform 4 knockdowns.