Posts by OguzhaNN

    We don't run those other servers though. I would never charge money for a channel.

    You misunderstood, guys, they have created an exp channel and a drop channel separately. Those who want to gain exp fast can pay for that channel and enter, the same applies to drops.

    The event is logical but the prices are absurd and hundreds of people are saying the same thing

    ...the game is free. What are you guys talking about?

    We've been working on all kinds of other things buddy. If developing and maintaining the game is so easy, feel free to try. The code is open source. Just be patient and we'll get the new client into your hands as soon as we can.

    bro have you check other servers like galaxy there is channels for this channels you muss pay monthly price

    You can see the number of logins on the launcher buddy. We made that info public. Stop trolling.

    The new client isn't going to come with a new level cap. We have to fix all the bugs with the game and make it stable before we start creating new content.

    Other servers have rushed out things before they were ready and still have very buggy clients. That is not our intention.

    ı check it its work fine but game price to high

    That's good news. Putting more time and work into the 2.0 client is a very good investment. It's something unique and never seen on other public servers. It will bring back most of the players who have stopped playing and even attract new players, as well as attention from players on other servers too. This client will be revolutionary and surely make the game better for everyone. We DBO players can't wait for its release. We wish you the best of luck!

    They have developed other games well but no one plays them because of their pricing policies.

    Many players are waiting for 2.0. Now people have left the game. The number of players has dropped to 60-70. Even I haven't entered the game for 4 days because when I enter I can't find anything to do.

    I think you should take a look at this because it causes rumors, not only this person but also 3 other people, they have dogis that no one else has, a few people asked me about this, I think it should be added to the game, if not it should be removed completely A friend of mine recently told me that he has ssj 3 hair in the game and the guy said why isn't he in the cash shop? Even I didn't see his ssj 3 hair :D This causes inequality and distrust among the players. Some players wear things that are not in the game and dogis that should be the routine standard.

    for ssj you dont need the dragon ball scramble you can with normal dragon balls get it

    [2024/06/23 Sun 07:45:53 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:45:53 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:45:59 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:45:59 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:45:59 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:46:41 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:46:41 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:46:45 AM] Find not animation : ModelName(P_EGG_SPACEPOD), AnimID(SOC_CONFUSION)

    [2024/06/23 Sun 07:46:52 AM] Find not animation : ModelName(P_EGG_SPACEPOD), AnimID(SOC_CONFUSION)

    [2024/06/23 Sun 07:47:01 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:47:01 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:47:28 AM]

    [2024/06/23 Sun 07:47:28 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:47:28 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:47:30 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:47:30 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:47:44 AM] Find not animation : ModelName(A_HMY_F_AD), AnimID(65535)

    [2024/06/23 Sun 07:47:44 AM] Find not animation : ModelName(A_HMY_F_AD), AnimID(65535)

    [2024/06/23 Sun 07:47:45 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:47:53 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:47:53 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:47:54 AM]

    [2024/06/23 Sun 07:47:54 AM]

    [2024/06/23 Sun 07:47:58 AM] Find not animation : ModelName(P_GOHAN_A2), AnimID(SOC_CONFUSION)

    [2024/06/23 Sun 07:47:58 AM] Find not animation : ModelName(P_GOHAN_A2), AnimID(SOC_CONFUSION)

    [2024/06/23 Sun 07:48:03 AM]

    [2024/06/23 Sun 07:48:05 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:05 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:11 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:11 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:29 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:29 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:37 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:37 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:48:41 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:48:41 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:48:43 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:48:43 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:49:07 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:49:07 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:49:09 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:49:09 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:49:36 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:49:54 AM] Find not animation : ModelName(P_EGG_SPACEPOD), AnimID(SOC_CONFUSION)

    [2024/06/23 Sun 07:49:59 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:50:10 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:50:17 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:50:19 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:50:21 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:50:37 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:50:41 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:50:46 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:50:46 AM] Find not animation : ModelName(A_MWO_M_AD), AnimID(65535)

    [2024/06/23 Sun 07:50:53 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:51:04 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:51:07 AM] CNtlFSMCharActAgent::ServerStateMoving (1785) : [ASSERT] CNtlFSMCharActAgent::ServerStateMoving


    [2024/06/23 Sun 07:51:15 AM] CNtlBehaviorCharStretchAttack::Update (3779) : [ASSERT] [StretchAttack] Not AvailablePos! - 1.#R, 1.#R, 1.#R


    [2024/06/23 Sun 07:51:22 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:51:42 AM] Find not animation : ModelName(A_MWO_M_AD), AnimID(65535)

    [2024/06/23 Sun 07:52:12 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)

    [2024/06/23 Sun 07:52:29 AM] Find not animation : ModelName(A_MWO_M_AD), AnimID(65535)

    [2024/06/23 Sun 07:52:32 AM] Find not animation : ModelName(A_MWO_M_CH), AnimID(65535)