Hi, me with my guild "ItalianHeroes" are doing an italian translation and at the moment we've reached the 2100 line (because i'm the only translator, the other member are busy with study or work) of "local_data" file extracted from lang.pak, i have a question for @GokUsama or for other translator, for the quest what i have to translate its? file is encripted and we don't now how to do xD
Italian Translation
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Hello,
Due to security reasons we cannot share the progress file of our English translation but i can give you the original Chinese translation txt file.
https://www.mediafire.com/?nei88l1vq98r3bc
GokUsama -
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Not many quests are translated by us either so it is best if you start working on little things first.
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Not many quests are translated by us either so it is best if you start working on little things first.
Yes, we do, i have writed line number we've reached and i know it is very little goal, when I have question I can contact you? i really do this with all volition of the world and the seconds motivation is to deepen my english
I have posted this pic to preview our work and this are screenshot of a two week ago, we've have made much progress
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Well I cannot share the english files but later I can make you a hex patcher where all the chinese things convert into code in-game and you can convert the code to get the ID and translate it using the file I sent you.
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Well I cannot share the english files but later I can make you a hex patcher where all the chinese things convert into code in-game and you can convert the code to get the ID and translate it using the file I sent you.
I would be thrilled, i waiting an your answer,thanks for help. Masutā.
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Hi @GokUsama, I am the the guild master of ItalianHeroes and a translator of our translation project. First of all I wanna thank you for all your work with English translation and for the help you are giving us.
Me, @dakuhunta and others are basing on your work because we don't know Chinese, but we know English :). We found that some lines are not clear at all (but we could translate those anyway because we know the original game and the first DBOCOM English patch), We will be happy to report them to you as soon as possible :).
As @dakuhunta said, we are working on the UI lines (lang.pak) and since much has been done, I'm trying to examinate other files, such as *.edf files from tbl*.pak that, as you already know, are encrypted. Searching on the Internet I found a tool of a DBOCOM user that can decrypt them and that seems to work:
If you don't want show that on the forum I'll remove the imageNow I know that this is a binary file and I need to convert it again. I found the file structures of these files and I read that I need to edit them with an hex editor in order to translate the tables (is it right?). I was wondering if you know (or if your hex patcher can do it) a tool that can do that work. If not I think can do that: I have some experience with programming and I think I can do it in my free time.
As soon as we translate almost all the basic UI we'd like to include that into the launcher, so Italian users can easily apply the game :).
Thank you again for the help
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It does not require much advance knowledge. One question... do you know how to convert the chinese text in game into hex code and convert it to find ID?
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@GokUsama (this is all we have doing up to this day)
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It does not require much advance knowledge. One question... do you know how to convert the chinese text in game into hex code and convert it to find ID?
I remember that the DBOCOM Language Patcher can overwrite Chinese Text with Text ID, is that what you asking? Until now we have not needed search by ID because we are translating from english.
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@GokUsama from as you can see, we've posted the patch in this thread [DBOG in Italiano] Patch in Italiano per DBOG by ItalianHeroes Now we've fixing little grammatical error and various words (deciding to translate or not), and a bug when calling shenron (cause an error and game's crash), now u can give with Pm the hex coder?
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Could you send me the text file of your translation? so then I can make the hex patch
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We have translated only the files in lang.pak archives right now (and 2 files in scr.pak archives). These files are not encrypted as you already know, but some lines crashes the game when the player summon Shenron (Daku said when he clicks on "Arise, Shenron!"). Did you have the same problem in past? I'll try to gather the dragonballs in order to find the problem in the next days.
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Could you send me the text file of your translation? so then I can make the hex patch
i've sendend link
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The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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