Server Maintenance 23.04.2017

  • * Updates


    - Spiritualist + second classes:
    Default Physical & Energy Crit rate changed from 6 to 5.
    Physical crit per dex changed from 0.15 to 0.125
    Energy crit per foc changed from 0.15 to 0.146


    - Warrior + second classes:
    Default Physical & Energy Crit rate changed from 6 to 5.
    Physical crit per dex changed from 0.15 to 0.145
    Energy crit per foc changed from 0.15 to 0.14


    - All other classes except martial artist:
    Default Physical & Energy Crit rate changed from 6 to 5.


    • RP now starts to decrease 15 seconds after the last time RP has been increased. The countdown does not decrease while in Fainting, Combat or Charging mode.
    • Receive RP when getting attacked and receiving damage set to 30%
    • No longer possible to use items inside CCBD



    * Fixes

    • Item effect "Maximum RP decreases by X" no longer increases RP.
    • Current RP will not be set to 0 when using RP Ball Recovery Potion while having RP.
    • TMQ drop no longer bound by default.
    • Attack speed could get bugged when using kaioken
    • Unable to use skills after Play Dead buff
    • Buffs with two HOT effects sent effect twice instead of once.
    • Equipment offence & defence now added to the base attribute instead of last attribute.
    • Str, Con, Foc, Dex, Sol & Eng calculation changed and now works fine when calculating debuff.
    • End sleep when dodging/resisting attack
    • Wearing 2x the same type of ring/earring does not trigger the set effect anymore.



    * Other Updates

    • GM announcements now appear in all channels

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