When i played KR DBO when the cap was still 55. I Noticed while i was SSJ my skills duration ended alot faster then when i was normal. I thought that was kinda cool! They didnt see that diffrence in ssj when the cap reached 60 and 70. Im guessing they took it out.
Then they came out with the dodge pot which REDUCED youraction speed/skill animation (not cooldown).
My question is, why dont we put action speed on some gear and mess around with it? Its a definate alternative for attack speed stacking.
Just a thought. Oh, and before you guys tell me how broke this would be, we already have speed stacking game breaking everything so i dont wana hear it.