MMOA Xenoverse PvP

  • We play with a more balanced moveset, banned some moves we just don't think should be in the game.
    Heres our list so far.Making edited and suggestion every couple days. Hit us up if you want in the endless room.



  • I love getting on my lv 1 saiyan named Krillin and I have max ki, Only skill is body change and super saiyan. Best troll character.

  • Needless to say, I'm FleshVortex playing as a Frieza CaC (Create-a-Character) in Kiego's video.
    Please note our combat is based on the latest version PC Version of Dragon Ball XenoVerse at the recording of the video.
    Friezas, Saiyans and Majins CaC's can perform combo loops very similar to the one my Frieza CaC was executing.
    Earthlings and Namekians can also perform combo loops, but its slightly more technical due to the necessity of utilizing Snap Vanishes & timing the followups accordingly.


    Our ruleset is still under review and constantly changing, after the video, Nero and I tested Frieza CaC mirrors some more.
    When both players are skilled enough to understand the MU(Match-Up), the mirror match essentially becomes toxic in regards to gameplay.
    Nero tested an anti-stall moveset to break the boring concept of the mirror match.
    However, it becomes a boring StallFest/Just Guarding-Fest to the point where JG (Just Guard) execution rates and turtle throwing essentially dictates the match.
    Sadly, that was the only method I could conceive to counter Nero's Anti-Stall concept, ironic considering it caused the match to stall even more, than the matches I had versus Nero in the video.


    Ladi became irritated at the concept of combo loops after the video, to the point of justifying degenerate gameplay (such as broken builds) as the only counter method.
    Considering if someone runs out of stamina, and are forced into waiting to recover, they are locked into a semi-infinite until they can Vanish/Evasive Skill again...assuming the opponent can recover before dying that is.


    My argument, if the opponent has left themselves in a situation where they are completely vulnerable...shouldn't I capitalize by performing as much damage as possible before they can recover?

  • CaC's

    I play on some online matches in rank against freiza class like you but they make it much better. They use freiza z soul that give them mega stats on all stats. Then also max out their ki strike. So basically they hit like a truck. On my namekian max hp,stamina. I was only able to escape 3-4 times out of that infinate loop of combo normal atk. Until I was charge in the front into more combos. Took him 4 combo to kill me. and all he did was normal attack loop. Now your right if you want to win, it is best to use whatever it takes to win. Now if you want an interesting fight. 1-2-3-repeat. Honestly isn't fun for anyone to watch or be In my opinion . Fights I like is where beam blasting everywhere people dodging. People flying chaseing kicking etc.
    I enjoy the show. Hell me and my friends played funny matchup like sabiman vs raspberry. It was honestly more fun to play and enjoy the fight. Then fight to win. Best moment was when I body change with a sabiman and self destruct on my friend.


    I See what you guys are going for but I don't think this competitiveness arena is fun if you guys are going in it to win and will use any game method to do so. Cause a super saiyan with infinate blasting ki, will still run out of ki, and you can easily dodge ultimate. Though however there are fights you cannot win if you fight against people like you. Whom uses method like Super drain + Infinite loop combo. Good luck on escaping that.


    Eitherway I found that video boring the fight wasn't interesting. Though I'm interested to see what you guys come up with next.

  • Though however there are fights you cannot win if you fight against people like you. Whom uses method like Super drain + Infinite loop combo. Good luck on escaping that.

    Combo Resets such as "Partial Weak Combo > Super Drain > Reset > (Repeat until opponent is dead)" is the very reason the Drain series of skills are banned in our rule set, in an effort to prevent permanent lock-downs.

  • Combo Resets such as "Partial Weak Combo > Super Drain > Reset > (Repeat until opponent is dead)" is the very reason the Drain series of skills are banned in our rule set, in an effort to prevent permanent lock-downs.

    I know I read the banned spoiler. Though I'm just saying that it isn't much fun to watch. When it's just guarding and normal attacking. We're in DBZ world, throw some ki around make it fun :3

  • I know I read the banned spoiler. Though I'm just saying that it isn't much fun to watch. When it's just guarding and normal attacking. We're in DBZ world, throw some ki around make it fun :3

    A majority of energy attacks can be Just Guarded in rhythmic succession and work against the user, situations which justify the use of such techniques outside of combo finishers...is extremely limited.
    If they wanted Ki attacks to have any major relevance, we should be able to combo as the following (Melee Combo String w/ launcher ender > Ki Super/Ki Ultimate > Ki Ultimate[if Ki Super was selected in the previous step])
    However, Ki Ultimates are generally too slow to properly chain into even after a Dragon Dash attack chain sequence, making them clunky and generally unreliable.


    If you want heavy Ki-Oriented combat, you should probably look elsewhere like the Tenkaichi games or even Battle of Z.
    Super Saiyans spamming Ki Ultimates all over the stage is even more boring to play as or against.

  • A majority of energy attacks can be Just Guarded in rhythmic succession and work against the user, situations which justify the use of such techniques outside of combo finishers...is extremely limited.
    If they wanted Ki attacks to have any major relevance, we should be able to combo as the following (Melee Combo String w/ launcher ender > Ki Super/Ki Ultimate > Ki Ultimate[if Ki Super was selected in the previous step])
    However, Ki Ultimates are generally too slow to properly chain into even after a Dragon Dash attack chain sequence, making them clunky and generally unreliable.


    If you want heavy Ki-Oriented combat, you should probably look elsewhere like the Tenkaichi games or even Battle of Z.
    Super Saiyans spamming Ki Ultimates all over the stage is even more boring to play as or against.

    I own all DBZ Games from ps1-ps4 and this one is no exception. The combat system in this game isn't work out completely but I have high hopes for it. The sells for this game was great so that means Xenoverse 2, Will be a improvement. Some bugs,glitch,desgin in this game were probably from not being able to finish deadline in time. Otherwise do you really think they would overlook the, android 20 z soul that regain hp every time you hit someone. And who said anything about super saiyans spamming ki all day is fun to watch. as I already stated in my previous post. I See what you guys are trying to do. And since this thread is to show viewer of high tier combat play in Xenoverse. My input was, it's boring. Trying to win the best way possible sounds cool and all but do you really think it's fun for someone to watch a dude comboing his enemy to death with normal atk loop. Why do you think in dragonball so many of the character wanted to see their enemy full powered up. Even knowingly it will give their enemy an advantage and a chance to beat them. Simple answer would be cause they think it would be fun. I have the same concept when it comes to gameplay in Xenoverse.


    Now as for how you guys fight and how you set your rules. If you believe that is fun for you guys. That's great, maybe other players will enjoy watching it. Though I just wanted to give my input as to why I think this arena thing could be better and more fun.

  • I own all DBZ Games from ps1-ps4 and this one is no exception. The combat system in this game isn't work out completely but I have high hopes for it. The sells for this game was great so that means Xenoverse 2, Will be a improvement. Some bugs,glitch,desgin in this game were probably from not being able to finish deadline in time. Otherwise do you really think they would overlook the, android 20 z soul that regain hp every time you hit someone. And who said anything about super saiyans spamming ki all day is fun to watch. as I already stated in my previous post. I See what you guys are trying to do. And since this thread is to show viewer of high tier combat play in Xenoverse. My input was, it's boring. Trying to win the best way possible sounds cool and all but do you really think it's fun for someone to watch a dude comboing his enemy to death with normal atk loop. Why do you think in dragonball so many of the character wanted to see their enemy full powered up. Even knowingly it will give their enemy an advantage and a chance to beat them. Simple answer would be cause they think it would be fun. I have the same concept when it comes to gameplay in Xenoverse.


    Now as for how you guys fight and how you set your rules. If you believe that is fun for you guys. That's great, maybe other players will enjoy watching it. Though I just wanted to give my input as to why I think this arena thing could be better and more fun.

    Some things are just plain broken, thats why we decided do make some solid ground we can all agree on. Yeah its dbz but when you expect to test your mettle again a hacker with infinite hp put together with a Z soul that auto regens all your hp. You start to think what the game would be like, or what its supposed to feel like without ridiculous instant win, dont have to do anything at all, hacks.

  • Some things are just plain broken, thats why we decided do make some solid ground we can all agree on. Yeah its dbz but when you expect to test your mettle again a hacker with infinite hp put together with a Z soul that auto regens all your hp. You start to think what the game would be like, or what its supposed to feel like without ridiculous instant win, dont have to do anything at all, hacks.

    You don't need to hack infinite hp, if you equip the android 20 z soul and hit someone it'll auto regan full hp regardless. I mention the z-soul as a point to say that Xenoverse was release unpolished. And I went on to say that it still sold great world wide. So the chances of us getting xenoverse 2 with better gameplay/fixes and improvement is high.

  • Bwahaha...thanks for the energy needs a damage confirmation of any kind in order to do a proc check.
    When dealing with Death Ball/Super Electric Strike spammers/laggers, it becomes nearly impossible to get that proc chance.
    I've also had some cases where it doesn't proc at all regardless of how many damage confirms I get.
    Based upon the random RNG nature of the Z-Soul, I believe that while it IS problematic, there are even worse issues which must be dealt with first.

    You don't need to hack infinite hp, if you equip the android 20 z soul and hit someone it'll auto regan full hp regardless. I mention the z-soul as a point to say that Xenoverse was release unpolished. And I went on to say that it still sold great world wide. So the chances of us getting xenoverse 2 with better gameplay/fixes and improvement is high.

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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