Can someone plz explain this Strange, funny, Wild etc attributes to me plz.
Weapon And Armor Attributes
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i also want to know how exactly works
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If You got glove with Funny attribute (You can add attribute in vendor with upgrade, You have 20% Chance to get random attribute)
and oponent is Strange type attribute (in armor or monster Strange type (small Purple ,, S'' icon near portrait) you do a special bonus in damage. Some of classes like Grand Majin or Ultimate got buff for more % of attribute.Image thanks to Nady92 from dbmmo.net polish forum
Translate:
Nasz atrybut = Our attribute
Atrybut przeciwnika = Enemy attributeIf we got glove (or sub-weapon, depends on attack that we want to use) with Funny and enemy got Strange type armor we deal 1100 damage instead of 1000 (1000 dmg + 10% = 1100dmg)
Ofc. we should decide what type we will use. Its hard and very expensive to get full gear for EVERY attribute
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If You got glove with Funny attribute (You can add attribute in vendor with upgrade, You have 20% Chance to get random attribute)
and oponent is Strange type attribute (in armor or monster Strange type (small Purple ,, S'' icon near portrait) you do a special bonus in damage. Some of classes like Grand Majin or Ultimate got buff for more % of attribute.Image thanks to Nady92 from dbmmo.net polish forum
Translate:
Nasz atrybut = Our attribute
Atrybut przeciwnika = Enemy attributeIf we got glove (or sub-weapon, depends on attack that we want to use) with Funny and enemy got Strange type armor we deal 1100 damage instead of 1000 (1000 dmg + 10% = 1100dmg)
Ofc. we should decide what type we will use. Its hard and very expensive to get full gear for EVERY attribute
is this helping to deal more damage?
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The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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