Quest are one of the basic features of the game that should have been completed a long time ago imo. It Discourage new people and old from leveling or making alt character, cuz you gotta grind by 7 or 5 levels just to get level 70.
All members/players of the community who sign up to play DBO G, agree to the terms that the server is currently under pre open beta. This means that many bugs need to be fixed, which includes quests that are bugged.
Signing up to DBO G also means that you agree to become a participant in the pre open beta stage. Participation in pre open beta in simple terms can be defined as:
- A player is volunteering to help, acknowledge and assist that there will be bugs in the game. This includes any broken feature (in this case quests).
- No one is forced to participate. If they do not like how some functions are not working correctly, then in all honesty we cannot help them in this situation as Daneos and the team are working as fast as they can to restore the game. Players will just have to be patient and wait until the game is restored to its original state.
- Players do not have to engage in participation of pre open beta. It's their own personal choice to play on this server, and spend their own time how they see fit.
Also you claim this might 'discourage' players from leveling and grinding, but this is under the understanding that all character progress will be wiped. If participants can wrap their head around the fact that their character is going to be deleted, I'm pretty confident they will be able to understand that quests are bugged and need to be fixed.
Everyone levels up at their own pace, and in all honesty DBO G it isn't hard to level at all. I was able to level up my character on the pre open beta server from level 1 - 70 when I returned 1 month ago. So it is indeed possible (However in my case I might be an exception as I am experienced with leveling as I had multiple characters in the Taiwan version). Daneos was also generous to make skill resets free (once a week) to help assist all players in the game, which they should be grateful for. Because of this change, it grants players the opportunity to freely switch between PVP and PVE builds respectively.
Besides that one priority list that one mod made is completely and utterly useless cuz daneos does whatever he want whenever he wants. If this was the case you would have fixed tax being already because that was at the top of list for a good couple of weeks.
Beside a going priority list shouldn't even be up for that long, it just confused everyone else and let's people know they don't have a say in the matter.
It was clearly stated in the thread in bright red letters:
NOTE:
If 1 feature have the most votes that doesn't mean we will work on it first,
we just want to know what our dear players wants to be added or fixed as
soon as possible.
The point of the thread was for the team to have an indication on what the community finds important to them, and what feature(s) they want to be fixed, as kindly explained by EsDeath in the above quote. The communities say in the matter was members who chose to participate in the poll, in addition members could also post in the thread and post their feedback on the subject.
Since this thread was made:
-HTB's were fixed and added
-Multiple skills and adjustments have been made/fixed
-Mudosa points were fixed correctly
-Many bugs and problems that players experienced were fixed.
If you check the thread, the majority of the community voted for skills to be fixed first (40% of the communities votes) which is exactly what Daneos and the team have been working on.