Just make Brown boxes as drop of TMQ/UD just like Seal Coins drop or just completly remove from game + increase a bit legendary drop from UD/TMQ with better stats.
In few weeks DBO:G will be like:
1. Level up 1-70
2. Buy Cash Points
3. Buy boxes, Stones
4. Upgrade gear
5. Spend Your time on platform.
You should do something to make ppl play UD/TMQ.
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Lvl 70 is all about gearing for budokai in PVP terms and Doing boring repetative end game dungeons PVE wise.
A lot of classes are unable to grind end game PVE to gear up that way because nobody will take them.
As things currently stand.
Budokai is a battle between Extreme Cashers and very clever SK's that have done significant cashing.
Then you have regular to high cashers who just cant compete with the amount of +13 armor and weapons going around that the Extreme Cashers are using. 55 cap has been out for barely more than a week and already people have M and E sets of +13 armor with max or very close to max stats and weapons. These extreme cashers are spending thousands of dollars. (That's thousands with an s on the end)
Then you have F2P who cant do anything.
These Extreme cashers are the ones driving the prices up, they are the ones who are keeping purple and green stone prices high and box prices high. They did it in 45 cap and in 55 cap, and who will do the same in 60 and 70 cap. It won't be until they have finished upgrading the things they want that the prices will start to come down.
Adding brown boxes as a binded cash shop item, reduces SOME the effectiveness of Extreme Cashing.
Adding Purple and Green stones would reduce this further, but that is an argument for another day.
I bet it would even convince some free to players to purchase some boxes.
The simple fact of the matter is that there is a cash shop in the game, It was not my decision to include it, and it is here to stay. It was put there to make money. I and many others are not going to cash if it doesn't give me some kind of advantage.
What you need to work on is allowing people who are willing to spend $50 dollars here and there to come away from spending that money with something that is useful, rather than 15 Mr Popo Dogis.
If you are a F2P player who wants to play a balanced game, go and play something else that wasent designed specifically to make money. But with any F2P model out there you are at a disadvantage to cashing players. You will usually progress slower, be limited to the content you can do, be able to hold less money, be unable to equip rare armor etc.