a buff like this would be cool, after fail/broke increase the success chance on this item for next next update by 1% (stackable)
some people make 1 try and get high upgrades other people waste 100 stones without progress this would change that a bit
a buff like this would be cool, after fail/broke increase the success chance on this item for next next update by 1% (stackable)
some people make 1 try and get high upgrades other people waste 100 stones without progress this would change that a bit
I think we can agree there is a better debate around upgrade system rather than drop rate right? We can have some progress there... The starting topic of most "droprate" threads tends to change to that quite often.
Well after some thinking and reading some comments I can say that I can see some wisdom in the current drop rate for stones. Granted, I think it could use a slight boost in drop rate, but not to the degree where they're handed to you on a silver platter.
The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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