This is how KD/HTB/Prop works.

  • Hi, so i'm really annoyed at how badly KD is working, people can dash between two KDs (this always existed tbh), but exclusively on DBOG if you try to stun/paralyse etc someone who just gets up from KD, he will f*cking slide back to his initial location pre-KD, this literally makes SM KD unplayable, i'm not even gonna talk about the "stuck" bug when using QA.


    Here's a display of how KD REALLY work and how the Staff should try to change into :

    just watch any kinswkk vids honestly...


    Also, here in DBOG, when you get hit by a HTB, it will take 5 to 10 seconds in order to get up, but most of the time, you just can't get up. so HTB is literally a bug abuse in DBOG. on top of that, LP does not refresh correctly in dbog so you can't even use senzu or whatever to survive it, that's really stupid.


    And now about the property bug, well it's simple, remember the changes that were made ? how 1 prop now equals 0.5 for SKs for exemple ?

    Well glaring slash too is affected by it, making it decrease ONLY half of the prop it should against SK and humans, but hey guess what ? it works fine against majins and healers who get the full -30%, as it should be.

    forum.dboglobal.to/wsc/index.php?attachment/11553/

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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