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- Quests should be added/removed/edited
Quests should be changed, remove stupid boring ones, increase exp from quests ( If map is made for lvl 45-50 that means 5 levels to gain there, meaning 5 levels x 2 quests = 10 quests in total).
- TMQ Quests part of main quest line as dungeons
This should be "easy" mode that you can only do once, now question is, should we allow new players to solo this thing and decrease power or mobs and bosses there and enable normal and hard for grind only, it is debatable.
Since you need to give excitement and trill for new players soo that they feel "special" at least when they are questing or you can leave to party with other people.
- Daily/Weekly Quests
It should hold some zeni and upgrade materials at random and ofc dogi balls or brown box, this way everyone would grind at least for this reward. Harder quests to get like kill 500 mobs would give brown box will 250 dogi ball.
- Guild Quests and Guild Skills
Increase guild contribution soo that they can buy/upgrade guild buildings or other features or increase guild skills that should be based on increasing luck or amount of stuffs they can get such as:
1% per level mudosa increase (only in ranked),
1% per level zeni increase,
1% quest exp increase,
1% legendary drop rate,
1% advanced stone drop rate,
1% upgrading luck increase
1% brown box max stats increase.