No Just make from 0~6 = 100% and from 6~15 45%
in armor 0~5 = 100% and from 5~15 55%
No Just make from 0~6 = 100% and from 6~15 45%
in armor 0~5 = 100% and from 5~15 55%
The item should break but to be a little bit easier , it just should break after 10
Yes!
Yes
Armor: 0 - 4 = 100%
Weapon: 0 - 6 = 100%
Tal como estaba originalmente.
yes
YES !
yes
yes
NO! I have a life, I can't afford to worry about items breaking. Pointless and unnecessary. Lbvs. Just make the success rate low if you want it to be harder. No need to recreate the game EXACTLY how it was. There was a reason this game died you know.....
Yes
Too much ppl saying yes..
ahhhhhh... dont cry after you need to buy white stone in cash shop to +15 item when in another mmo you dont need anything related to that..
and here im saying let it downgrade and not breaking,when in another mmos its not downgrading and not breaking.
so to make them both in mmo its BAD!!!! and it will Become P2W
To add to my "no" above, the primary reason for believing they shouldn't be breakable is the RNG system, and I'm not just talking about the upgrade system. You're literally going to have to farm/spam UDs and TMQs for your gear as well as upgrade stones in the first place, and the RNG system isn't very kind to us about that either. Let's say you managed to get the desirable pair of boots after five days of farming. You go to upgrade them and you get to +7 before your item breaks. You basically wasted five days of farming for those boots and however many days it took to get the upgrade stones in less than five minutes. I'm pretty sure no one wants to go through that a second time.
Buying gear in AH is going to be a hassle as well because collecting zeni is a chore in itself and allowing players to buy it off 3rd party websites defeats the entire purpose of the game not being p2w. People seem to think that getting gear, upgrade stones, etc. will be easy enough to warrant keeping this function. If the devs are going to keep the RNG system the same, than it sure as hell won't be easy. It will be frustrating and time consuming to the point where you just flat out don't want to do it.
NOO
Yes
YES!!
original is best
Hi Daneos
Cloth Upgrade
0-4 = 100% (only blue stone)
3-6 = 90% ( 3 stone blue + 1 green stone )
6-7-8-9= 75% If you have white stone is put increased to 90%
9-12 = 65% If you have white stone is put increased to 70%
12 - 15 = 50% If you have white stone is put increased to 60%
Armor Upgrade
0-6 = 100 %
5-8 = 90 % ( 5 red stone + 1 purple stone)
8-12 =60% If you have white stone is put increased to 70%
12-15 = 50% If you have white stone is put increased to 60%
Failed = keep the upgrade that has the item
Broken = item no broken , only downgrade
broken-failed with white stone = keep the upgrade that has the item
success with with stone = +2 or +3 upgrade.
jotah's idea is good but just change the failed and broken states.
Que sea como el original y ya esta
no la cagen ... y den en bandeja a los niños ratas que quieren todo facil
if the item is improved to +10 for example, there was success rate to half or more and then an item needed to protect the item from being destroyed or broken
Hi my tip for the upgrade would be fighting so he should not have palsas and siim constant and have the idea that one might give their place to live store lutes would be cool
No, let Dragon Ball Online as it is ... how easy it would juga well ...
Put new things ... that the game is not easy, the hard costs more and is more interesting.
update:
1. there is greater social interaction in the game
2. harder in martial arts tournaments
Thank you.
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