the early game is drearily dull due to lack of danger. nothing poses enough of a threat to play any way other than ability spam and move on to the next mob. i believe this is because enemies that should auto aggro dont, i have run through red ribbon camps and all the mobs stand by not caring as well as doing quests to cull apparently 'violent' wildlife that dont care for your presence until you attack them. this is boring. because of this there is no incentive to try and bait mobs in to 1v1 fights or even think about what you're doing because you can kill one and sit down and take a break right in the middle of the group.
the only reason i have died so far is because of the stupidly over level beach balls that spawn on fetch quest objectives. please reinstate aggro for appropriate mobs so that we're not breezing through the game the way that is currently possible. makes it hard to recommend this game to friends
edit: removed aggressive language