Okay so for us who got to Papaya you may have noticed that there were massive enemies classified as bosses that can AND WILL one-shot you if you accidentally hit them (they're passive otherwise). The thing is, back in old DBO, it took a team that you would normally see in dungeons and such just to bring one down. I remember me and my guild mates actually managing to kill one of these. It was definitely a nice victory...until the drops appeared. It was no different than if you kill a normal mob, which is a major insult to the hard work it took just to bring the damn thing down.
My suggestion would be to alter the drops so that you get your work's worth: Legendary Equipment, crap ton of Zeni, etc. I want to be able to have me and my team actually earn our money's worth in killing one of those damn things.