Final Flash And BIG Bang ATTACK LOVERS Build

  • Only time I took those moves serious as a fighter was in CC150 run I would spam the kd on them to give my healer a second or two longer for survival. Those moves are cool though and wasted in this game sadly.

    Agreed. Hell Burning Attack does more damage because it requires your sword for calculation while BBA and FF use your gloves.

  • BBA and FF should be physical skills, not the energy. Otherwise these skills are useless.

    Though it wouldn't make sense to make them physical...


    Looking the other way, freaking Sharp Slice from the Dark Warriors is physical for some reason while the Shadow Knight version is energy (and they even have an upgraded version!), so I can see it's not that big of a deal, though I also think they would be kinda OP if they maintain those stats as physical moves.


    Now that energy SM is also nerfed, I think they could also convert all those energy attacks into physical, but I'm just rambling right now.

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    Edited once, last by MasterW15 ().

  • you cant use fortitude and prepared to road at same time ...


    roar buff is useless on energie build...


    concentration the cd buff on 5 is useless only stage 1 is it worth


    thunder skill useless on energie build


    solar flare skill is useless too


    evade up passiv buff is useless skill swifftness selfbuff to 5

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  • Prepared to Roar is very useful because FF and BBA doesn't use the secondary weapon stats, so increasing his energy damage by 25%, well, it's a lot in the long run.


    Since they are AoE attacks, having a skill that decreases the enemies' hit rate is very useful, though Fighters already have high dodge rate, so I can see what are you talking about.


    Saying Concentration at 5 is useless in a build like this is stupid since this is pretty much an energy build, at level 5 the skill reduces 11% more than at level 1, and decreasing the cooldown by 29% is a big boost, the fastest he can repeat the attacks the better.

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  • Concentration at 5 is useless because it is waste of skill points


    19cd cost 1 point


    21 cost 2 points
    23 cost 3 points
    26 cost 4 points
    29 cost 5 points


    you pay 4 skill points more to get 10 cd more and that is waste

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  • can i get a good pvp swordsman build plz
    every where i go in the furom every build i find 10 ppl say its bad
    (Never Played SwordsMan)

    Because every build that you don't use is bad, everyone knows that. (jk)



    Well, it really depends on the build. This build doesn't really have anything else that could use those SP anyways, less cooldown should be well received.


    Also, that +11% could save your life, I'm talking from experience, this game isn't that fast-paced, but I assure you too much wait still usually results in imminent death, taking this quote from 憬Kakarot as an example of the things you can do with some extra seconds:


    Only time I took those moves serious as a fighter was in CC150 run I would spam the kd on them to give my healer a second or two longer for survival. Those moves are cool though and wasted in this game sadly.


    So, my point is, it's not entirely useless, though if you don't want it just use the SP on anything else, this is just my opinion.

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       217.png Afroman 206.png     

      310.png Matankan 313.png
    PIAbK3.gif

    1trpwb.gif

    Edited once, last by MasterW15 ().

  • You kidding me?
    Thunder skill is good and swiftness not that much while evade up is MUST.
    Fighter is all about dodge, without evade up, it won't dodge much.


    In PVP really you don't have that much time to buff swiftness since you have better buffs to set on yourself such as Concentration, Roar, Spirited Roar and if you want to stun and KD them then maxed Opening Roar for fast RP charge.

    Well in my eyes, since DBO had capped CD, 2 points in Concentration are fine, I had it 4 since I didn't have skill reset to take that 2 points and put them in guard.