man, idk why u written in forum if u didnt fix thousand slashes ¬¬ its still bugged
WTF MAN FIX THE THOUSAND SLASHES PLS I NEED IT
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Could you be more helpful than just saying it doesn't work?
Could you give examples on your current gear and setup in comparison to one with the same/similar setup in TW with either video or screenshot proof to show difference in damage or effectiveness?
Or could you provide the damage calculations from TW and compare them to what DBOG currently has. Daneos can't change it to work if we can't tell him what about it isn't working.
man, idk why u written in forum if u didnt fix thousand slashes ¬¬ its still bugged
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man, idk why u written in forum if u didnt fix thousand slashes ¬¬ its still bugged
just wait. There are more things bugs
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Could you be more helpful than just saying it doesn't work?
Could you give examples on your current gear and setup in comparison to one with the same/similar setup in TW with either video or screenshot proof to show difference in damage or effectiveness?
Or could you provide the damage calculations from TW and compare them to what DBOG currently has. Daneos can't change it to work if we can't tell him what about it isn't working.
The problem is that it doesnt even do any dmg. No matter how many bleed you stack.
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I am aware with what is wrong with it. and my statement still stands
If you would like him to fix it, you could offer suggestions as to how.
The problem is that it doesnt even do any dmg. No matter how many bleed you stack.
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man, idk why u written in forum if u didnt fix thousand slashes ¬¬ its still bugged
yes its still bugged as it only increases attack damage of the dot. the code is currently wrong
what its suppose to do is take the remaining dot damage available of all dot effects, multiply it by 0.7 and convert that into one damage attack. It removes the dots in place when cast and if it hits, if it doesnt hit dots remain on target.
to explain this better ill give an example:
lets say that dodon ray has been cast on a target as well as crane cyclone each are doing 400 dot damage per 2 seconds with 10 seconds remaining on dodonray and 15 seconds remaining on crane cylcone.
then comes thousand slashes lvl 5
it does its base energy damage of 191 now heres the calculation that gets added to this damagedodon ray: 200 damage x10 seconds = 2000 lp damage
crane cyclone: 200 damage x 15 seconds = 3000 lp damage
add damage up = 5000 lp damage
apply 70% splash dot 5000 x 0.7 = 3500 lp damage
apply base energy damage of 191 =3500+191= 3691 lp damage totalso in this case the thousand slashes would do 3691 lp damage and remove the dots that was on the target
there hope this explanation can help
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Krillin Founder, ur right, but, its very weak, i think, if don don gives 1000 dmg crane cyclone 1200 more don don again 1000 dmg, + fan + RP increased, damage will be bigger?
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The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.
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