In ranked matches spirit sleep is way to over powered and requires 0 skill to beat someone with it. All i have to do i sleep someone and i can sit until time runs out heal up and hit them once and win the match. This is just making people mad and i think it can be fixed if sleep just had a longer cooldown and shorter duration. This is all at level 29 and under.
PvP spirit sleep in ranked
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Hypnoses lv 3 lasts for 23 seconds with a cooldown time of 42.
at lv 29 most you can get is 10% cooldown reduction making the cooldown 37,8.
That's not enough to replicate the situation you proposed. If you had the 50% cooldown cap , that would make the cooldown 21 seconds, you could essentially use it 2 times before DR starts to kick.
What other mmos usually do with skills like sleep and freeze is give a debuff to the target that usually lasts 30s in which he can't be froze/slept again .
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i agree with you. I think spirits and other classes damaging skills should do more damage instead of relying so much on things like a 23sec sleep to win a match. i dont have nearly as much experience with DBO as i do with other mmos but things like a 23sec sleep is unheard of in most games especially ones with competitive pvp.
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i agree with you. I think spirits and other classes damaging skills should do more damage instead of relying so much on things like a 23sec sleep to win a match. i dont have nearly as much experience with DBO as i do with other mmos but things like a 23sec sleep is unheard of in most games especially ones with competitive pvp.
Thats the only tactical part in the whole game that makes you think for a moment, what do you want? the game is already stupidly target-based, you dont have to aim or anything, lmao.
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i agree with you. I think spirits and other classes damaging skills should do more damage instead of relying so much on things like a 23sec sleep to win a match. i dont have nearly as much experience with DBO as i do with other mmos but things like a 23sec sleep is unheard of in most games especially ones with competitive pvp.
That's not true. WoW pvp has 23 seconds CC skills just like DBO , actually hunters have a talent called tranquilizer that used to do 40s sleep. It's been reduced to 15s now though.
Such skills are used to lock the healer , of course in wow we have things called trinkets and there are other ways to go around it.
What wow doesn't have, or any competitive pvp game for that matter , is this absurd amount of cc's that last for so long, now that's unheard of.
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Wow has DR's
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i did a lot of arena in wow almost got gladiator title in 3's back in the day
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and the Stun ?? please remove the fihgters Stun !... it´s the same
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