I didn't have time to edit it, tools used:
DBall Extract (easy to find on Google)
DBO Resources (already unpacked) (you can google it)
DDS Converter (Freeware)
Blender (Freeware)
Hope you can learn something from this quick thing.
I didn't have time to edit it, tools used:
DBall Extract (easy to find on Google)
DBO Resources (already unpacked) (you can google it)
DDS Converter (Freeware)
Blender (Freeware)
Hope you can learn something from this quick thing.
Thanks for the help but I found it.
Rigged and added in the game.
Another 3D Model succesfully extracted.
A small Photoshop tweak and voila SSJ God.
How did you extract to .Obj? Im an Animation student and I thinking of making an animation about DBO HAHA can you tell me the details?
First I unpacked obj.pak with DBO Unpacker, and then I found a Tool DBallExtract and converted .dff to .obj and then I could easily import the .obj into Blender and edit it, if you want those Tools PM me and I'll upload them.
I got a big surprise coming up next.
About .anm (Animations) I don't know, I won't even mess with them since I don't animate.
And here it is, SSJ3 Goku for DBO.
You can watch it in 3D over here: https://skfb.ly/Oy7W
Models that I have textures from, only have to see if I can extract the 3D Mesh:
Jeice
Ginyu
Frieza
Dodoria
Vegeta
Gohan
Time Breaker Bardock
King Piccolo
Mira
Zarbon
Oozarus
Recoome
Time Patrol Trunks
Goku
Piccolo
Towa
Nappa
and many various NPCs and Monsters, also Vechicles and maybe Map Models...
Hi, Nemix, can you please make a quick tutorial how you exported the models out, this could change alot of things for DBOG. i attempted this a year ago but the issue was when importing the model into Max it was all a mess lol.
Display MoreAnd here it is, SSJ3 Goku for DBO.
Dude that is badass!!!!
This is really cool stuff.
Nice work , keep it up
Video tutorial please
Damn, nice work there, specially how you gave him the SSJ3 hairstyle, I wonder if you can also extract created character models, and also if you can change the model of their normal SSJ hair in DBO to a SSJ3 hair, that would be sick! :dlol:
Yeah, I probably could, but I'm not sure how to get the model ingame...
I might do a video tutorial soon, if people are intrested enough.
More extracted models:
I had some problems with trunks, the .dff to .obj converter I used gave some errors and couldn't export the whole model, but it's not hard creating a new lower part of the jacket from scratch and applying the original texture.
DBOG should hire you to help out with future/custom content.
Masterpiece ! i rate it 9/11
Any wishes?
I could recreate any character you guys want for DBO!
how'd ya get the ssj3 hair? :O
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