Duh has found Goku, Krillin and Master Roshi, congratulations!
Posts by Hardlock
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Hello,
Spot the Scene Event has just started on Channel 0! Here's a hint on where to look for the NPC's.
You can find Goku, Krillin & Master Roshi on Papaya Island!
You can find Goku & Bulma on Yahoi West, Yahoi East, Korin Forest and Westland.
forum.dboglobal.to/wsc/index.php?attachment/3269/
Good Luck!
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Hello,
The Hide and Seek will begin at 11pm CEST on Channel 0 where you will have to find the specific NPC's mentioned in the thread.
Once someone finds them we will announce the winner's.
Stay tuned to this thread! More information soon.
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Hola,
Para solucionar el problema mueve la carpeta del juego al escritorio y asegúrate de añadir el juego a la lista blanca de tu antivirus.
Si aún así sigue sin funcionar, sigue estos pasos: https://forum.dboglobal.to/new…boglauncher-won-t-update/
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What happens if you do find them?
I'll know and you'll be the winner (The NPC's you find will disappear once you've found them)
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Hello DBO G Community,
We will be hosting a Event where the objective is to find Specific NPC's. These NPC's will be doing a specfic animation from the Original Dragon Ball Series and your job is to find them out in the world of Dragon Ball Online!
1st Place - Find Goku, Krillin & Master Roshi.
2nd Place - Find Bulma & Goku.
When will this event take place?
This event will take place tomorrow, Sunday 25th. We'll say the schedule tomorrow at 7:00pm CEST.
Rewards
1st Place - Ancient Soldier's Outfit B
2nd Place - Ancient Dragon Ball Outfit B
See you there!
Regards,
DBO G Staff
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After numerious cries finally making a thread to discuss upcoming balance changes on classes...
Changing crit dmg significant without even mentioning it...
Way to go champs, way to go...
Interesting
turtle max prop + max eng atk + cc100 wand +15 cc 100 gloves +13 max crit dmg on weapons and wings vs
karma +14 +12 +14 armor (16,8k lp without buffs) and prop:
giant kame non crit 3,5kgiant kame crit 9k
super kame non crit 2,5k
super kame crit 6k
Still need to test this with a tank but this looks stupid.
Hi,
We're going to check what has happened. Sorry for the inconvenience.
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Equilibrio
- La habilidad "Sword Slash" ahora tiene el efecto RP para derribar al Nivel 2. El cooldown ha cambiado a 12 segundos al Nivel 2 y 3.
- Las habilidades "Fan Out" y "Master Fan Out" Ahora reducen la velocidad de movimiento por 4 en todos los niveles.
- El buff "Crane Discharge" Ahora se puede usar junto con el buff del Ultimate Majin "Miraculous Cheering".
- Se ha cambiado el efecto RP "Reducir el cooldown" a 10/12/16/20/25 segundos y el efecto RP "Incrementa la duración del efecto" a 2/2/3/3/4 segundos de las habilidades "Spirit Wave", "Energy Heat Wave", "Spirit Tongs" & "Spiritual Sensation".
- Se ha substituido el efecto "Cures Burn" de la habilidad "Put out the Flames" por "Incrementa el RP por 100".
- El efecto de "Reducir la duración de CC" basado en el FOCUS ha sido modificada. Ahora depende de la cantidad de extra de FOCUS que tienes y no en el total de FOCUS.
- La habilidad "Energy Recovery" no mostraba el segundo efecto en el nivel 1.
- La confusión de la skill "Storm" ahora se reduce por el Anti-CC Reduction.
- Problema donde no se mostraba el target de otro jugador.
- Problema cuando "atraías" a un objetivo mientras dormía.
- Objetos que aumentan el Curing Poison y el Stomachache (Abdominal Pain).
- Problema de desconexión al tener 0% velocidad de movimiento.
- Incapaz de iniciar sesión para crear un nuevo personaje sin reiniciar el juego.
Recuerda que todas las reglas del foro se aplican aquí. Si deseas dejar alguna sugerencia o expresar tu opinión, hazlo de manera civilizada por favor.
Versão em Português
Version en Français -
Equilibrio
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We will be hosting the Honey Bee Event this Saturday, November 24 and this Sunday, November 25.
- Detailed Guide: Honey Bee Event
Event Duration: 5 hours each day.
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Al aire libreHello, what's up? I already did what you told me but I only see framework 3.5 on 4.7 does not appear and I have it installed on the pc
Hi,
Press here and mark all the options.
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Hi, how are you? I have the problem that the launcher does not open to me and I do not know why, I execute it as an administrator and still I would not know who could help me with this problem? Thank you
Hello,
Have you tried this?
1) Open start menu.
2) Search for turn windows features on or off
3) Make sure everything is checked in ".NET Framework 3.5 (includes .NET 2.0 and 3.0)" & ".NET framework 4.7 Advanced services"
If it still doesn't work, move your game folder onto your desktop.
Regards,
Hardlock
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Hello Community,
I'd like to announce this new section that we will have where all of you are going to be able to propose ideas and discuss about them.
Currently the balancement team is working on changes for the Turtle and the Crane. Here you are going to be able to discuss with other players about the changes for these 2 classes.
All the suggestions will be taken into account and of course many of them will be tested / added.
If you have some suggestions you would rather discuss in private then feel free to contact me via private message or to Syren.
Please provide as much information as you can about your suggestion (why it should be added / changed, what aspect will improve or get worse, etc)
Please, just suggestions about the Turtle & Crane (Spiritualist class) in this first thread.
Reminder that all forum rules still apply here. If you want to leave any suggestions and express your opinions, please do so in a civilized manner.
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Hi, just downloaded the installer from the download page and my "DBOG Downloader" doesn't go passed 80%, does anyone have a fix?forum.dboglobal.to/wsc/index.php?attachment/3144/
Hi,
Try to run the Downloader as Administrator and I recommend you to disable your antivirus during the installation.
If it still doesn't work please open a ticket here https://forum.dboglobal.to/ticketsystem/
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What do you mean by "to me"? To your own benefit as you would put? Oops, sloppy.
So I suppose it's better to keep people in dark about the major changes before implementing them, right? There will always be suggestions filled with selfishness no matter what you do. That doesn't mean you should do it all on your own like some professionals. Involvement of the community is still required. It wouldn't be too hard to announce what you're up to change before implementing it, now would it? And who are those "mysterious 6" I wonder. All rhetorical questions, not going to answer them anyway.
There you go. You keep saying that the new client will open up dbo to new opportunities that were considered to be impossible from the very beginning, and the first instinct about one of the major flaws in the game is to put it back the way it was in a game that's been dead for years now. Very reasonable, new and promising (sarcasm). If that system was fine with the majority of the community, then it wouldn't be an issue to bring it back whatsoever.
Fyi, I don't mean to be a jerk and I do know that you're one of the most diligent team members and put a lot of effort for the sake of this game, but the way you all work on these problems (secretly on your own) is just an unorthodox approach. How can you except the community to change if you consider them as a disposable concerned party. Perhaps it's time to try to cooperate with the experienced part of the community at least as you are no different from them in any way and it's going to have plenty of ridiculous suggestions no matter what you do. You're all in the same boat, so you'll float or drown with the community equally, together.
When I said "it should be like in retail" I meant that the "top player" should have +10 - +13 gear. The +15 it should be rare to see, not like now that it's +/- normal to have (TOP PLAYERS).
On the 1st sentence you seem rather uncertain about the new client, while on the 2nd you claim it will be possible to make everything. I don't know what to believe in anymore.
We are getting close to December, it would be really nice to know where we are sitting at with the new client and what features we can expect from it. Saying "everything will be fixed" and "all will be possible" will lead to massive disappointment.
Hope this doesn't become another let down like DayZ.With the new client everything will be possible, another thing is what will be done.
That's why I said that.
"hopefully with the new client it will be possible to make many things," = Hopefully Daneos can make many things.
"I want to remember that with the new client it will be possible to create / make EVERYTHING" = Everything will be possible, but what will be done?
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Hello,
First about the balancement, there are currently 6 people on the balance team and surely soon there will be more. All classes are being modified / balanced, so there will be soon changes for another class.
It's complicated to balance classes, because for 1 change you can make other classes worse. Suggestions from other players don't always help since most of the suggestions are for their own benefit. The best thing would be to have good players with different classes on the balance team (one of the best karmas, swordsman, turtle, crane, etc).
About the upgrade system, I completely agree that it should be harder, otherwise the server will become a full +15 server and that shouldn't happen. It should be like in retail, top players had about +10 - +13 gear. The problem is the RNG that many people don't like it, so let's see what will be done.
About the content, hopefully with the new client it will be possible to make many things, I want to remember that with the new client it will be possible to create / make EVERYTHING.
I also agree with what you say. It should be added more rewards to the TMQs / UDs, but honestly, I don't think this will be done before the new client. Hopefully this will be done as well Achievement System Ideas
About to have BID2-4 on level 60 it's a bad idea since that content was made for the level 70 and there are still bugs to fix, wouldn't make much sense to enable it in at this cap.
Finally, on the player's suggestions, you can make your suggestion there. There are some that will be added within the new client but there are others that seem unneeded to me. You can check them here Suggestions
Hopefully everyone can collaborate when the new client is released.
I will try to make all suggestions known to the staff.
Regards,
DBO G Staff
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Portugues(BR)
Estou com um problema quando passo o mouse por cima desse item branco o jogo fecha e da uma mensagem de erro escrito ??????
Hello,
Change your game language to English to solve the issue. The Portuguese Patch isn't updated yet.
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Espero que el cráne si lo estén tomando en cuenta como un personaje que existe también en este juego. Necesita mejoras.
Pronto habrán cambios para el crane. La mayoría de clases van a tener cambios.
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When will the "skill Calculator" page be updated? This to be able to observe more clearly the changes to the skills?
Hi,
It will be updated once the test period ends.
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Equilibrio
- La habilidad del Espadachín "Energy Recovery" ha sido ajustada. Se ha reducido el CD y ahora proporciona más RP.
-- Nivel 1 > 100RP > XX CD
-- Nivel 2 > 200RP (+100) > XX CD
-- Nivel 3 > 200RP (+100) > XX CD
-- Nivel 4 > 200RP (+0) > XX CD
-- Nivel 5 > 300RP (+200) > XX CD
-- Nivel 6 > 300RP (+200) > XX CD - El Derribo (efecto RP) de las habilidades con un rango de 3M o inferior ya no pueden ser canceladas.
- La pasiva del Espadachín "Evade Up" ahora tiene "Reduce el coste de EP por X%" como segundo efecto.
-- Nivel 1 > 19% reducción
-- Nivel 2 > 25% reducción
-- Nivel 3 > 32% reducción
-- Nivel 4 > 41% reducción - La habilidad del Espadachín "Sword Slash" (Nivel 4) ahora tiene el efecto RP de derribar. También el cooldown ha sido reducido.
-- Nivel 1 > 6 cooldown (sin cambios)
-- Nivel 2 > 6 -> 8 cooldown (+2)
-- Nivel 3 > 6 -> 10 cooldown (+4)
-- Nivel 4 > 6 -> 12 cooldown (+6) - El efecto RP de derribar ha sido eliminada en la habilidad del Espadachín "Multiple Sword Slashes" (Nivel 4).
- La habilidad del Espadachín "Penetrate" ha sido mejorada
-- Nivel 1 > 16 Dex -> 10 Dex
-- Nivel 2 > 18 Dex -> 15 Dex + Incrementa el critico físico por 2%
-- Nivel 3 > 20 Dex -> 20 Dex + Incrementa el critico físico por 3%
-- Nivel 4 > 23 Dex -> 25 Dex + Incrementa el critico físico por 4%
-- Nivel 5 > 26 Dex -> 29 Dex + Incrementa el critico físico por 5% - Se ha reducido la reducción de Defensa Física de La habilidad del Artista Marcial "Prepared to Roar".
-- Nivel 1 > 5% (sin cambios)
-- Nivel 2 > 10% -> 5% (-5)
-- Nivel 3 > 15% -> 5% (-10)
-- Nivel 4 > 20% -> 5% (-15) - La formula del efecto "Aumenta el daño al atacar por detrás un 1.5x" ha sido modificada.
- La habilidad del Espadachín "Energy Recovery" ha sido ajustada. Se ha reducido el CD y ahora proporciona más RP.
- BUG al cerrar sesión en Party Budokai.
Recuerda que todas las reglas del foro se aplican aquí. Si deseas dejar alguna sugerencia o expresar tu opinión, hazlo de manera civilizada por favor.
Versão em Português
Version en Français -
Equilibrio
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El Energy Recovery de los Swordman solo llega a nivel 2, en ves sus niveles normales
Gracias por reportarlo!