The technical numbers are on the skill itself.
The multiplying is done depending on your attack and upgrades. I personally dunno that calculation. Maybe a mod or daneos can tell
The technical numbers are on the skill itself.
The multiplying is done depending on your attack and upgrades. I personally dunno that calculation. Maybe a mod or daneos can tell
Ya'll wanabe-geniuses stop right here.
DoTs were NOT based on weapons & def like it is right now, currently dot calculation is just bullshit, shitty dots will do insane dmgs because of how bad it is calculated.
... We are talking about whats happening here not before.
We need to stop talking about what TW was and start thinking of what dbog is right now.
Ya'll wanabe-geniuses stop right here.
DoTs were NOT based on weapons & def like it is right now, currently dot calculation is just bullshit, shitty dots will do insane dmgs because of how bad it is calculated.
I agree to a certain degree. Looking at the raw numbers right now, DoTs are really, really close to each other. Even at 1 SP or maxed. Compared to other DoT in the same tree (e.g. cranes) the difference in power is nigh negligible.
While the new calculation certainly is better (which I approve of), I feel like putting SP into a skill should reward you more. Getting 900+ damage DoTs out of a 1 SP skill of the spiritualist tree should not be happening. Especially if you're getting ~900-1100 DoTs out of a maxed crane DoT.
There should be differences. Vast differences. There need to be further adjustments.
But we're heading in the right direction.
now since dbog is at Taiwan lvls again ill try to update my guide again.
now since dbog is at Taiwan lvls again ill try to update my guide again.
Awesome - Thanks Ace. Do you have any idea when you'll be able to upload the updates? =)
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