Focus vs Debuffs/Stun/Etc...
300+ Focus Max ~
60%+ Reduction Max
300:60 = x:1
x = 300/60 = 5
x = 5 Focus (1% Reduction)
Example using...
Jacket: 34 Focus
Pants: 34 Focus
Weapon: 34 Focus
Buff: 46 Focus
Total: 148 Focus
Base_Focus = 100 (differen class have different amount of focus based on level)
Foc: 248 (100+148)
Reduction = (Foc - Base_Focus)/5 -> 248 - 100 = 148 -> 148/5 = 30% ~
Reduction = 30%
so basically only added focus is divided by 5 to get x% reduction based on amount of focus
why divide by 5?
...because as you can see above:
300:60=x:1
x = 300/60 = 5 Focus (1%) -> every 5 focus you get 1% of reduction
if you reach 300 or more focus (not counting base focus from levels) you can reach 60% reduction of any debuffs, it also possible make a 60% cap cuz swordman can reach 70%~(mastery passive)
Example on stun/debuff
a paralysis of 7 seconds is reduced by 30%
7 seconds * 1000 = 7.000 milliseconds
7000/100 = 70 (1%)
70 * (100-Reduction -> 70%) -> 70 * 70 = 4.900 -> 4,9 seconds
Summary
7 seconds -> Reduction by 30% -> 4,9 seconds ( 5 ~ seconds )
Conclusion
This is the advantage of people who want using full focus instead Full Con or lp%.
**************************************************************************************************************************
Small Changes of Range in pvp
A problem of Turtle and Crane vs Fighter/Swordman
Here a possible solution
Now Dash is fixed and figher/sm can use speed buffs + speed boots, make range 23M is good too, considering spiritualist can miss it too
(maybe rip spiritualist classes)