I've read a few threads regarding combat adjustments and re-configuring base stat changes and I've come up with a few opinions about why the game is lacking in this area:
1. The base stats aren't under a completely correct formula which causes a few balance issues with base stats for certain classes.
2. The guard and combat system needs a little adjusting.
3. Classes aren't up to standard as compared to other MMO's.
Solutions to these few problems would be to:
1. Re-adjust the stats for all classes are in need and to be able to have it so that no "one class" should be a meta, many games fail to recognize this issue and have died far too fast because of it.
-Remove the dodge stat entirely and replace it with a real-time dodge and evading system through the dash mechanism instead.
-Re-adjust the Con+ formula Def+formula Dex+ formula so that they pan out evenly among all classes in base stats and reconfigure gear stats to give less con dex and def bonuses for end game (because these are the most important stats and mostly talked about regarding balancing issues).
2. Re-adjust the fighting system into a real time hack & slash combat system (example Dragons Nest) other options to further support this are listed below:
- Dash actually avoids attacks and monsters can't continuously deal damage to you as you are running away.
- All classes re-obtaining block as a skill with the newly adjusted combat system can block using a portion of defense from their base stat (you will still lose hp).
- Chargeable skills will no longer require the players to wait for the skill to burst but will be given the option to hold the skill's key number down to the same effect as the charge in order to deal the same damage as when waiting for. And the instant burst will do slightly less damage.
because as i remember in the anime of DBZ, was all about being the best of the best martial Artists, so skill is required.
-This game should not be solely dependent on the Players gear.
3. In most MMO's the most noticeable aspects to making them fun are usually the end game content and the PVP, Primarily PVP. But I will explain what I mean by classes aren't up to standard.
-All characters should have the same amount or access to survival regardless of its class differentiate.
-All classes have something unique to offer when playing a role and no class was less used considering whether its in skill or a play style.
Take Heed of these suggestions because if ignored any longer players will see needs in other games of this kind and will gravitate there instead. I'm all about positivity and this game has alot of potential that needs to be nurtured and not set on the back burner. Its been given up on at least twice as far as i've known, maybe three times. But I want to see a game as beautiful as this flourish into the world that was spawned from the original anime series, and Author: Akira Toriyama.
Thank you for taking the time to read these brainstormed ideas.
Sincerely, Azwar