(STICKY) Pre Open Beta Official Big BUG LIST

  • to compensate this problem you should use the pet food and relog before another DC happens. The game will always go back to the last "saved" point and will reset the buffs you had on. This means that if you had certain buffs running, the timer will be reset (very usefull if you have an exp booster running).


    Some perhaps would see this as a bug abuse or something against the rules but the rules actually do not state anything of disconnects of the server in particular. So if you are lucky you can have an exp boost or pet food running for longer than it is intend to.

  • following bugs have been fixed:


    • Scouter: the stats of some1 shown by a scouter are not correct (hit rate and dodge rate).
    • Pet experience: Feeding the pet to let it gain experience does not work.
    • Pet skills: Some of the pet skills (eg. auto bank, auto loot and shop remote) do not work.
    • Recovery items (logout) : Upon using recovery items, you can relog and the recovery item will still work even when you move around.


      • Autopot LP or EP / Armour/buff (miscalculation): Normally an LP/EP pot should be activated at 30% of maximum hp, right now it only applies on lower HP/EP. a piece of Armour or a buff that has recover XX% LP/EP upon hit does not heal the correct amount and only heals autoattacks.


      • RP food storehouse item, explosive bomb :These items can be picked up/interacted with but do not count towards the quest.


      • Camelaur escort quest: You have to use a whip on the camelaurs from time to time, but this does not work.
      • Elder Namek (West city): There is no option to talk to the elder namek to finish the quest.
      • Dancer Simon: There is no option to talk to him to complete the quest.
      • Sonny: You need to inspect a cabbage fence but you cannot inspect it.
      • Talking quest at the grand tree: You have to talk to 3 npcs but there is no option to talk to them.
      • Messages: Sometimes a message will come up on the screen as if the player is using an item that cannot be used at this time, even tough he is not using anything at all.


        • Talking to NPC: Upon accepting a quest, it can happen you are stuck in the talking screen, wich forces you to log out.
        • Unattackable mob/boss: Mobs or bosses can become untargetable. Even the ones needed to finish important quests (flying quest, masterclass quest,..). This issue will need to be fixed as soon as possible. attention.png attention.png attention.png
        • Skill reset (cookie): Only skills that are at the end of the tree skill can be reset with a cookie, all the other skills before that (even when they have more than 2 skill points put into) can not be reset towards a lower level. (Normally you could do that till the skill is level 1).


          • Skill useage: Skills wich use % dammage always do the same dammage, the defence of your opponent gets ignored.
          • Respawn: Upon clicking respawn, there might occur a bug where the option bar (where you choose respawn or revive) would go away, but the screen will stay in its current position, wich forces you to log out.
          • Quest reset: (Completed) quests reset after a logout, this causes a massive exp farm with litlle effort.
          • "Turtle Quest" (level 15) and "Students of the water bridge": Cannot be completed, this is huge since it gives you a permanent capsule kit.
          • Mob drop: Legendary items are not dropped from mobs.






    The following bug has been added:


    • Consumable class potion (exhaustion upon end): If a potion with exhaust upon end (e.g. fighter dodge potion) has been used and you die without clicking on respawn, the timer for the potion still goes down. Once the potion's timer has counted down, the user will revive with 0 LP.
  • I have this mail bug where it reports I have one unread mail, but it isn't present.



    It's nothing major, but felt I should report it nonetheless.

    The bug is happening to everyone as far as I know, it's pretty annoying. Also, due to this bug, the reload button of the mail box is not working either.

  • Hello, I want to add a bug, if you don't have the max number of Jr Masters you can still make more people JR master, but they will be bugged for the Master of the guild, they will look as JR Master but they can't add people and they don't see themselves as Jr Master in the guild list. And if you already have your maximum number of Jr Master you still have the option to make more people as Jr but nothing will happen, you will only get "Xplayer has been promoted to Jr Master", but the list will look the same.

  • I dont know if this have been mentioned before, some people are selling Dbs that aren't working and they trick people to buy them, sadly there was a guy buying 4 balls from a dude near korin plat, he got mad and logged off sadly. Just wanted to file in this bug.

    i've sold one at plat for about 500k to see if it works, if he bought one from me i'll be more than happy to give/donate him 10 mil in game. Even if he did not, my offer still stands firm.


    Hello, I want to add a bug, if you don't have the max number of Jr Masters you can still make more people JR master, but they will be bugged for the Master of the guild, they will look as JR Master but they can't add people and they don't see themselves as Jr Master in the guild list. And if you already have your maximum number of Jr Master you still have the option to make more people as Jr but nothing will happen, you will only get "Xplayer has been promoted to Jr Master", but the list will look the same.

    • Guild member (JR master): more than 2 people can be promoted to JR master. The others (the ones promoted after the first 2 JR masters) will look as a JR master in the guild.

    something like that? As long as it's only a visual bug, i'll let it rest in the minor bug deposit.

  • Not at all, example (this is what actually happened). My guild had the possibility to have 3 jr masters, I didn't buy the 4th jr. But I could make another member a Jr master without buying the last slot. For some reason it simply said that I promoted a member to Jr master and he appeared with the dragon icon in MY guild list, so everything was normal, but when I tried to remove the Jr master of that person, the game said that that wasn't a jr master, the only way to fix it was removing the person from the guild.


    I bought the last slot to simply solve it and give the player the rank. And then I tried to check if it was still bugged and yes, after having the max Jr masters possible, the option to give Jr's was still working infinite times giving the message "player promoted to jr master" every time, but in the list they were just normal players so nothing happened.


    The main bug is in the first part when you don't have the slots for Jrs and its a visual bug to only the Master of the guild, and doesn't matter if you relog. The only way to fix it is to expel the member. And after having all jrs slots, the master still will recieve the message of promoting another player but nothing will happen.


    It's hard to explain.

    • Guild member (JR master): more than 2 people can be promoted to JR master. The others (the ones promoted after the first 2 JR masters) will look as a JR master in the guild and the rank cannot be taken away, only by removing them from the guild.
    • Guild member (maxed slots of JR master purchased): Members that have been promoted after the capacity of JR masters have been maxed, do not change towards the JR master rank.
  • I dont know if this have been mentioned before, some people are selling Dbs that aren't working and they trick people to buy them, sadly there was a guy buying 4 balls from a dude near korin plat, he got mad and logged off sadly. Just wanted to file in this bug.

    He got to read the discription on thous DB's, they are broken. That's no Bug, they brake if you don't make a wish at Shenron within 3 Minutes. He brakes one Dragonball.

    • Guild member (JR master): more than 2 people can be promoted to JR master. The others (the ones promoted after the first 2 JR masters) will look as a JR master in the guild and the rank cannot be taken away, only by removing them from the guild.
    • Guild member (maxed slots of JR master purchased): Members that have been promoted after the capacity of JR masters have been maxed, do not change towards the JR master rank.

    Yes!

  • The last reply was more than 365 days ago, this thread is most likely obsolete. It is recommended to create a new thread instead.

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