Well seeing as how a lot of people don't quite what "balancing" really is in game design, I'll just leave this little wiki here before requesting you guys to actually think if DBO really is currently as "balanced" as a lot of you say it is. Blazing Used Link Function!
That's not how balancing works. You can't just work on one or two classes and expect the game to be fine. I will admit that the Grand's Chef only gimmick was slightly OP, but the nerf it got was too big and had players begin going for Ults. Shame really, because while Ultimates have some better buffs Grand Chefs were much better at tanking and possess more attack power.
As for Lost in Time, that skill was just broken period because of its range and it lasted long enough to use Hypnosis, Dodan Barrage, and a debuff or two. The loss wasn't too big though since Cranes also have Freeze, which you can combo into Hypnosis due to the ending recovery lag your opponent experiences.
Let me start off by saying I never said just those 2 classes needed to be changed, I was just stating that I know those two for sure needed a buff of some sort, I don't know what to buff because I never played the classes I'd have to give that job to someone who was good with them. (which I think is no one at this point but I do plan on making one) and you can't just look at the skill calculator and think you know everything about the class, because some classes are very dependent on their Base Stats, gear,combos etc. so in order to get a more clear view on how to balance these classes we'd need Daneos to let a couple EDUCATED pvp players test out level 70 classes they have knowledge of and really go into depth on how to balance everything or else all of this balancing from the skill calculator alone are just speculations and I think I should be one of them for Swordsman. Now for starters on the SM class it's pretty fair when facing most classes but facing an SK that has better gear than you and has atleast some skill, it does not matter if you have the best strategy possible, if you dont crit within the time of your stuns you're done for, because you will not deal enough base damage having to deal with Steal life, Fear, and Bold strike. Imo instead of having to rely on crits so much for the more tanky classes their base damage needs to be buffed because they crit insane but do such low base dmg. (This is a problem with other classes as well.)