attack speed is capped at 100% i guess that differnet classes shoudl have different caps i mean melle classes should have better caps then ranged and imo fighters should have the best since part of their kit is built around it.
but the game was fine back in the day no need to change anything .
"Fine Back In the Day" my ass. Doing Papaya UDs and CC required players to have restricted parties, with a buffer, a Dende, Poko Priest, Karma and a spiritual filler (usually a Turtle). Anything else and you were rejected unless you had tremendously good gear (which, being a heavy pay2win game, was hard for a lot of players). As Finegolfin said, speed shouldn't be the only way to beat a dungeon.