I just think DW's or tanks shouldnt need to build so much focus and succes and hit rate just for dungeons. They should build con and lp % regen, they are tanks. So they can have a huge LP pool. Or mobs dodge gets reduced, I find useless getting a whole costly gear just to kill mobs.
That's because of aggro. As you may know, your party is almost dead in some cases if you miss landing taunt on boss and mobs. That's why I and some other people are talking about hit/success rate.