"Quest monster kills no longer counts for whole party. Now capped to 100m range."
RIP, I am going to miss completing quests in an area while my group members were in another.
Was It causing some sort of bug or exploit? Why change this?
"Quest monster kills no longer counts for whole party. Now capped to 100m range."
RIP, I am going to miss completing quests in an area while my group members were in another.
Was It causing some sort of bug or exploit? Why change this?
i feel you man, used to be able to complete quest when coincidentally my friend was also in the party hitting the mobs from far away. It resulted in more party play as u can distribute the mobs to kill. Also wondering why they changed it.
I also thought that was a cool feature.
I also enjoyed clearing quests quicker this way.
Though i feel like it might have been changed because of this reason. (Made the game too easy maybe?)
Wouldnt mind if the limitation was removed. I dont want to have to stand 2 CM away from my friend who clears an area way faster than I can
Hi,
It was a bug and was never intentionally implemented into DBO G for players to quest far away from their friends without being in the same vacinity.
Honestly it’s surprising that players didn’t report this earlier. Players could receive quest kills while being on different map or far away from their party members. When this was discovered (by myself) it was reported in and fixed as soon as possible, as in original DBO this did not happen.
The range is now similar to the retail version of Dragon Ball Online, which is why it was set to 100 metres.
Regards,
Tempest
DBO G Staff
We didnt know that was a bug since that wasnt in POB, atleast for me I thought that was a new change. And like you see here we liked the feature. That bug wasn't game breaking why not just keep that? Like how z20 inventories from token shop did not expire and was later added as actually permanent items.
Hi,
Obviously players are going to prefer a further range/radius for quests to count as this makes questing easier and more convenient. It was a bug, and logically made no sense for quests to count from such a distance. Parties are meant to stay together and not far apart.
Yes it was not game breaking but that doesn’t mean that it shouldn’t have been fixed.
Z20 inventory space bags was intentionally made so that players can store more items, and is a completely different situation.
This thread will now be closed.
Regards,
Tempest
DBO G Staff
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