I want to say to Daneos and his team,
Thank you very much
Today I just tested the new speed.
And its wonderfull, its just as I remember it.
In name of eveyone who got happy about this new update
THX
=)
I want to say to Daneos and his team,
Thank you very much
Today I just tested the new speed.
And its wonderfull, its just as I remember it.
In name of eveyone who got happy about this new update
THX
=)
I will never play a speed character, but congrats! I could see the game has become more active after the update. And that should be a good enough reason to welcome it atm.
thanks dany
uhhh fighters... You guys can stop crying now
yes thank you Daneos and also for fixing dragons punishment.
Dunno when you changed your mind, but I'm incredibly grateful for it. Now the game finally has a valid alternative to dealing damage than just pumping up crits, and that adds so much more variety.
I haven't been around much lately to check out each new update, but monster hit/dodge rates are so much more like I'd expect them to be. Mobs 10 levels below me pretty much never dodge my attacks, and level 1 mobs almost never hit me. Solar Flare actually makes a difference, HTBs all check out, Dragon Punishment is finally back, and the Majin Spin (mostly) works correctly!
I didn't realise how far DBOG has come....you deserve massive props, Daneos!
I'm loving it
Thanks for Grand Majin ball, but still dont give defense and skills can be used on that.
Eh...not a big fan of speed, but still definitely some progress.
I'd like to thank Daneos for this update as well. It is incredible that he has been able to code an entire game by himself taking into account that DBO took an entire company to code at first. Attack speed works perfectly and all other features will follow its path soon.
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