Accounts Stolen

  • Hey Everyone,


    As you might have heard, recently a few dozen players have had their accounts stolen. All evidence points to these players using the same username + password for other DBO servers. Malicious administrators of those servers then took those credentials, and came here to log into the accounts and steal gear. We aren't ignoring your tickets, we are currently discussing amongst staff the best way to handle the situation, as it's never happened before. It is a non-trivial amount of investigation to look through all the logs for each of these accounts that have had their items stolen, and it would cost us a lot of time with what we're currently working on, which is adding bug fixes/functionality to the launcher, and working on 2.0. We're not sure if we should intervene in this situation or not, or the best way to intervene given that this is something that has never happened before. It is always a bad idea to reuse usernames and passwords on the internet, especially MMO private servers. If you guys could leave your feedback on how you'd like to see this handled, we'll take that into consideration when working on how we'll help the players who lost items.

  • Verdant

    Approved the thread.
  • Just create a 6 digit PIN system for trading, item drops, mail, AH etc or simply when selecting a character you have to enter your PIN and it will prevent theft.

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    DBO Taiwan

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    11_small.png GrayFighter - 70

    DBO Global POB

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    DBO Global

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    DBO Global 2.0

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  • I don't think the development team and you should suffer for someone elses mistakes. It will slow down even further the development of the game and the release of new content. It's their own mistake, they should pay the consequences. The only idea that comes to my mind at least, if you can trace the items and just ban the people who it was transfered to if it doesn't take too much time.

  • Just create a 6 digit PIN system for trading, item drops, mail, AH etc or simply when selecting a character you have to enter your PIN and it will prevent theft.

    Yeah that works too but can also add verification system where you req app to confirm its you basically like what steam did abit too much work to put in but in overall the best secured way to feel safe


    Downfall it require abit time to trade but that's how it usually supposed to mean


    Best of the best solution

    Every mmo private server ya guys play on change username email and password from every server to keep yourself risk free

  • I don't think the development team and you should suffer for someone elses mistakes. It will slow down even further the development of the game and the release of new content. It's their own mistake, they should pay the consequences. The only idea that comes to my mind at least, if you can trace the items and just ban the people who it was transfered to if it doesn't take too much time.

    We already banned those responsible. We're just trying to figure out what to do about the players who lost stuff.

  • Just create a 6 digit PIN system for trading, item drops, mail, AH etc or simply when selecting a character you have to enter your PIN and it will prevent theft.

    This isn't a terrible idea, it's a form of multifactor auth. The problem is a lot of players are just going to enter 123456 for the pin, and still get their stuff compromised because it's a pain to remember.

  • This isn't a terrible idea, it's a form of multifactor auth. The problem is a lot of players are just going to enter 123456 for the pin, and still get their stuff compromised because it's a pain to remember.

    then it's people's problem that they create such easy PIN

    cql2JAi.png

    DBO Taiwan

    19_small.png Waris - 70

    11_small.png GrayFighter - 70

    DBO Global POB

    19_small.png Waris - 70
    13_small.png Miczi - 70

    DBO Global

    19_small.png Waris - 60

    DBO Global 2.0

    13_small.png Waris - 70



  • I would recommend moving loging with credentials from the client to the Launcher and making requirement to enter authentication PIN when new login is made from a new IP.


    Authentication PIN could be sent via email or made like recovery key generated in website's account settings (automatically for new accounts, generating to existing accounts).


    Or just notifying user by email if new connection is made from a new IP giving time to respond.


    Problem for using email would be for all the alt accounts with different emails (and perhaps not all remember their credentials).


    Issue for using generated recovery key is that some people will lose it and will require somehow recover account.


    Also adding an option for enabling/disabling authentication key request for logging on account would be nice.


    TLDR: requesting to enter generated KEY for a new IP login + always notify user via email if there is a new IP connection even if its disabled for account.


    P.S. who else remember when DBOG went open source and Esdeath notified people to use different credentials when creating accounts on new servers for such matter :P

  • Guys, I am not asking for advice on security or multifactor auth, and pin numbers are not going to solve this issue. We are asking for feedback on how to help players who have had their items stolen, or whether to help them at all.

    I like the suggestion of the one time compensation. It could be equal to what they had lost, similarly with the DBOGUR reward. Ask for proof they had these items if needed, and offer the exact amount they lost or zeni in replacement of the items. It could be left up to the person hacked if they want the items or the zeni.

  • I like the suggestion of the one time compensation. It could be equal to what they had lost, similarly with the DBOGUR reward. Ask for proof they had these items if needed, and offer the exact amount they lost or zeni in replacement of the items. It could be left up to the person hacked if they want the items or the zeni.

    This is what we're trying to avoid because this process is very time consuming. That's why we were looking at a one size fits all kind of thing, but it seems there's no good way to do this. I'm still not sure we should intervene at all, it is the responsibility of the player not to reuse usernames and passwords.

  • Honestly, this situation is such a mess.

    On one hand: I think the players shouldn't be awarded their items back because it teaches them a lesson not to go off and play other servers so carelessly.


    On the other hand: I do think if there is enough proof that their accounts were compromised then I do think that they deserve a second chance. But at the same time, bans in DBO are easily avoidable, so there is every chance the perpetrator who compromised their accounts would come back. They've essentially set up a disguised 'private server' but it seems their true motive was to fish for players information.


    This is why I'm a big advocate for not joining other private servers. Players shouldn't so openly join other servers, and this is exactly why people like flexarot shouldn't be given such attention in the community as a content creator because they just give all these useless servers attention, and casual players who watch his streams follow suit thinking all private servers are the same and all leaders of such servers can be trusted. They cannot.


    This game is dragon ball online - no matter where you go. You aren't going to join some magical fairy land with Level 80, TMQ 9, more dungeons, pvp, pve, new classes and new skills (ultra instinict). These casual players really need to learn this lesson.


    Just play DBO G everyone, and trust in Verdant. If you go off playing other servers, then don't come crying because you tried finding an undiscovered DBO utopia. DBO G is as good as it gets.

  • Ese es el detalle, cada día sale un server mod pro crack, y la mayoría son para robar credenciales voy a actualizar mis contraseñas tengo la misma desde desde la beta :v

  • Post by UPAL ().

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