Every game is focusing on player to keep him as long as is possible because player is the one who making this game, game without players does not exist.
Today DBOG is not friendly to its players and does not even try to keep the players to be interested in game.
Newcomers players who playing this game for first time are dissapointed, we have 2018 year and a lot of ppl tried already a lot of games where dynamic is way better, today when new player joining this game he see dbog in slow motion for real, the walking without dash and animations of skills are so slow...
Actualy our community does not grow most of player quit after few levels i see every day in game same faces.
#Main problem- Game does not work propretly on windows 10, players quit after 3 lvl's, here is no real soulution for fix freezes on windows 10, no one will change windows 10 which have DX12 and is more compatible with new games to windows 7 just for play dbo, we losing real amount of players because of that, here is more windows 10 users already than windows 7, this should be main target for Daneos to fix or find real solution.
1- Game dynamic
(today game is slow and sleepy)
# speed up the animation of all skills by 30% (not auto attack) speed up walking by 15%, speed up monsters walk and attack by 20%, make this game more agressive, today pve is basing on speed party, this will be nice boost for normal partys.
2- Keep players in game
give them reason for stay longer, today when player finish his equip or when he is bored of his class or he want take a break from it, he think about another class, but when he think that he will have to start everything from 0 and spend months on making same shlt again he give up)
# Add item for change subclass, item should avaiable from tokens and cash shop, dont force ppl to cash for have fun, item should be used once per month or permanently.
#Change bind system from character to account - Upgrade/change system of Yardat watrehosue key: your bank should be shared between characters where you have used Yardat watrehosue key
thanks to this players will be able to share thier cc rewards between characters on the same account for example they can go to cc as dende put reward to bank and use in on fighter, same with accesory from dragon/cc etc.. With this they will have reason for make another character and continue playing, Yardat watrehosue key should be also added to token shop, and work permanently after use. would be nice if daneos would also let players buy more bank capsules in bank.
#add life skills, fishing is not hard to made at start but will help players who can't cash or grind for all days.
#add more events/activities at weekend.
3-Double standards
#perma ban means perma ban for all players, no expections like we have today.
#some players know more fast than others when here will be next lvl cap, this is not fair and normal for sure.
4-Staff/team
#Some staff/dbog team members overact at a lot of things and they are very sensitive they act like they never played game before, they mute and ban for everything, you can't see censore and rule like this even in official big game releases.
#Support in this game is mistake in every aspect of this word.
5-RNG PVP
(PVP is basing on luck)
#Stop with the luck to win and make stats/skills work propretly, lets start from guard skill, show me a game where when you use guard/block and you think if this skill will work and if you will be lucky this time...
This is not how the skill should work when you press guard here should be 100% guard/block this will increase player brain cells in pvp, he can use guard when he see player who casting skill and the player who casting skill can cancel it when he see guard and try finish him with guard break, this is how pvp should work, stop with the fakin luck.
-Guard Suggestion, without RNG-
Display More
- Guard SUGGESTION.
# Level Effect Cost Range Cast Time Duration Cooldown 1 9 decrease incoming dmg by 25% - 100% succes 150EP every 1 sec when skill use - - 0:00:03 0:00:10 2 30 decrease incoming dmg by 50% - 100% succes 250EP every 1 sec when skill use - - 0:00:04 0:00:10 3 55 Blocks incoming attacks -100% succes 300EP every 1 sec when skill use - - 0:00:5 0:00:13
- Guard / old
# Level Effect Cost Range Cast Time Duration Cooldown RP Abilities 1 9 Blocks incoming attacks 21 EP - - 0:00:05 0:00:12 - 2 18 Blocks incoming attacks 44 EP - - 0:00:07 0:00:10 - 3 27 Blocks incoming attacks 70 EP - - 0:00:10 0:00:08 -
#6-Grind/Upgrade System
today grind is not friendly especially for new comers and even after hard work your reward is not sure.
Lets start from grind you can grind for 2 hours and get few red/blue stones but someone else in 1h can get 3 green and 1 purple, this is not normal and fair, someone who forcing himself to grind and trying hard will lose motivation because here's is no results.
I suggest to add new crystals and give sure reward to players that grind and work hard for progress.
The crystals will have bind, drop rate of them will be 100%, 1 kill = 1 crystal (of course like today from lvl 55 monster you can drop only one stone of u50,u53,55,u58)
Now we need also add NPC where we will be able to exchange our crystals that also will have bind.
350 X u60 = 1red/blue u60
650 X u60 = White u60
900 X u60 = 1 purple/green u60
etc...
Next thing that we need to do is remove stones from tokens.
Now we need back to yardat key (point 2) and let players share these stones between characters, because we all know that turtle will get them way faster than fighter, without yardat key this system will be without balance
Player should be able to collect 999 stones in one slot or even 9999 if is possible.
Next is upgrade system
1- Give back broken card (when you selected broken card and you didnt use white stone your item is gone)
2- when you hit broken card you getting downgrade -3(50%) -2(50%)
3- purple/green give only +2(50%) and +3(50%)
4- 100k zeni cost for every upgrade hit.
5- Every upgrade fail decrease item durability by 25%, broken by 50% (if white stone is used) you can't upgrade without durability.
#7-Economy / Anti bot/hackers features.
Today the economy is mistake players only gaining money in game but game is taking nothing in back and because of that prices increasing week by week and that pushing away new players, rich becoming more rich.
-Market place
Lets add 25% tax for register item on market place and 10% from sale, so when you want register something for 100k you pay 25k just for register and when you sell your item for 100k you getting only 90k.
-Private shop 35% tax from sale should be added- when you selling something for 100k you getting 65k
-Trade/mail 50% tax - if you give someone 50k he is getting 25k, when you sending someone 50k he is getting 25k
-Players should be not able to selling/trading upgraded items, upgrade stones outside market place.
-The best way would be close the whole trade, mailing system and private shop between players these systems are mainly used by bots and hackers and leave only marketplace for better control, like most of new games doing it for close farms of bots.
-Repair, today the price for repair is joke 30k for repair 55lvl pants while players have milions in thier bags, it should be 300k
Every die in arena/plat = -20 durability from all items, lets be clean in arena we dont see poor players.
-Skill reset - 1m
Add fixed price to items from cash shop and make them impossible to trade example:
brown box - 1kk
every dogi/accesory - 3kk
gender changer - 3kk
name change - 3kk
exp buff 1-59 - 600k
exp buff 1-69 - 800k
z32 - 800k
(used scale 10cp-100k
8-pets
The loading of VP should be increased with the pet lvl also when u open shop from pet it should not getting close after 1 sell.
9-Add limit of connections per IP
Here should be limit of connections per IP like 2-3 if more ppl from your family play dbo but no more, chinese players build fake "player base" minimum 60% of online players = alts. they farm tokens always full buffed from every class and sit around arena like rats and using multi acc to hit u while thier main is stunned.
this is super disgusting how chinese community abuse everthing they can. not all of course but like 80% of them.
this shlt is easy to add i never saw online game that letting you open game milion times and getting benefit from it, limit connections per IP will also help protecting server from DDOS.