What do you guys think about this? Shadow Knight always dominated the game with a rotation of 4 moves that with a good gear killed anybody in PvP. But isn't it strange for a class that is supposed to TANK do that kind of damage? I mean, look at the Dark Warrior, he's the best definition of Tank: sturdy, not very high damage (although it is too low), tanky as fk. But what about the SK, why do he needs curse, bleed, anticrit, fear, stun, hell! He has it all, he seems like he was made to tank players and not mobs.
If SK get's less damage output on players, maybe we could see other types of combos or some other way to win a budokai, but with the way it is a full +15 SK will dominate the budokai everyday with no effort.