Hi community im writing this post due to the lack of balance in this game in particular the karma majin.
with recent changes to back crit Karma majins now can dish out serious damage to all classes.
Karmas could always gain rp ball with intense rage skill like a swordsmen forum.dboglobal.to/wsc/index.php?attachment/2582/
Display MoreYour karma nerf will hit plasma and make her even less playable.
My suggestion:
Hesitation - Add cast time 2 sec.
Hesitation - add cast time 1 sec.
Playfull doll - Add 150 hp cost every 2 sec when skill is used by the user.
playfull doll max skill duration is 35 sec
35:2=17,5x150hp=2625hp
So karma will lose 2625hp in total for using playfull doll for 35sec.
use this guys ideas they are perfect!